static void Main(string[] args) { Originator originator = new Originator(); CareTaker careTaker = new CareTaker(); originator.SetState("State #1"); originator.SetState("State #2"); careTaker.Add(originator.SaveStateToMemento()); originator.SetState("State #3"); careTaker.Add(originator.SaveStateToMemento()); originator.SetState("State #4"); Console.WriteLine("Current State: " + originator.GetState()); originator.GetStateFromMemento(careTaker.Get(0)); Console.WriteLine("First saved State: " + originator.GetState()); originator.GetStateFromMemento(careTaker.Get(1)); Console.WriteLine("Second saved State: " + originator.GetState()); }
public static void Main(string[] args) { Originator originator = new Originator(); CareTaker caretaker = new CareTaker(); originator.setState("State #1"); originator.setState("State #2"); caretaker.Add(originator.saveStateToMemento()); originator.setState("State #3"); caretaker.Add(originator.saveStateToMemento()); originator.setState("State #4"); Console.WriteLine(String.Format("Current state: {0}", originator.getState())); originator.getStateFromMemento(caretaker.Get(0)); Console.WriteLine(String.Format("First saved state: {0}", originator.getState())); originator.getStateFromMemento(caretaker.Get(1)); Console.WriteLine(String.Format("Second saved state: {0}", originator.getState())); Console.ReadLine(); }