public void Push(EditorState state) { _states.Add(state); }
public void Restore(EditorState state) { Content = state.Content; }
public void Restore(EditorState state) { content = state.GetContent(); }
public void Push(EditorState state) { states.Push(state); }
public void Restore(EditorState editorState) { this.Content = editorState.Content; }
public void push(EditorState state) { states.Add(state); }