コード例 #1
0
        private static int Start()
        {
            if (!SupportModule.Setup())
            {
                return(1);
            }

            AddUnityDebugLog();
            bHaptics.Start();

            MelonCompatibilityLayer.SetupModules(MelonCompatibilityLayer.SetupType.OnApplicationStart);
            MelonHandler.OnApplicationStart_Plugins();
            MelonHandler.LoadMods();
            MelonStartScreen.DisplayModLoadIssuesIfNeeded();

            MelonHandler.OnApplicationStart_Mods();

            return(0);
        }
コード例 #2
0
        private static int Start()
        {
            bHaptics.Start();

            MelonHandler.OnApplicationStart_Plugins();
            MelonHandler.LoadMods();
            MelonHandler.OnPreSupportModule();

            if (!SupportModule.Setup())
            {
                return(1);
            }

            if (MelonUtils.IsGameIl2Cpp())
            {
                HarmonyLib.Public.Patching.PatchManager.ResolvePatcher += HarmonyIl2CppMethodPatcher.TryResolve;
            }
            MelonCompatibilityLayer.SetupModules(MelonCompatibilityLayer.SetupType.OnApplicationStart);
            AddUnityDebugLog();
            MelonHandler.OnApplicationStart_Mods();
            //MelonStartScreen.DisplayModLoadIssuesIfNeeded();

            return(0);
        }