public override int GetFaceTextureSlot(int face, int value) { int[] maps = new int[] { 80, 81, 81, 81, 81, 81 }; return(ILibrary.GetFaceTextureSlot(face, value, maps)); }
public override BlockPlacementData GetPlacementValue(SubsystemTerrain subsystemTerrain, ComponentMiner componentMiner, int value, TerrainRaycastResult raycastResult) { return(ILibrary.GetPlacementValue(subsystemTerrain, componentMiner, value, raycastResult)); }
public override int GetFaceTextureSlot(int face, int value) { int[] maps = new int[] { 78, 93, 94, 92, 109, 77 }; return(ILibrary.GetFaceTextureSlot(face, value, maps)); }