private void StageChanged(object sender, StageChangedEventArgs e) { if (e.Stage != null) { if (_history != null) { _history.Updated -= UpdateActions; } _history = e.Stage.History; OnPropertyChanged("Items"); _history.Updated += UpdateActions; } }
private void StageChanged(object sender, StageChangedEventArgs e) { if (e.Stage != null) SetTileset(e.Stage.Tileset.Tileset); else SetTileset(null); }
private void StageChanged(object sender, StageChangedEventArgs e) { _currentStage = e.Stage; OnPropertyChanged("HasStage"); }
private void AddStageToProject(TilesetDocument tileset) { var stage = _project.AddStage(Name); stage.ChangeTileset(tileset); _dataService.SaveProject(_project); var args = new StageChangedEventArgs(stage); ViewModelMediator.Current.GetEvent<StageChangedEventArgs>().Raise(this, args); }
private void StageChanged(object sender, StageChangedEventArgs e) { _stage = e.Stage; if (_stage != null) { Name = _stage.Name; Track = (uint)_stage.MusicTrack; } }
private void StageChanged(object sender, StageChangedEventArgs e) { if (e.Stage != null) SetStage(e.Stage); else UnsetStage(); }
private void StageSelected(object sender, StageChangedEventArgs e) { if (e.Stage != null) ribbonStage.IsSelected = true; this.editorPane.IsActive = true; }
private void StageChanged(object sender, StageChangedEventArgs e) { _currentStage = e.Stage; if (_currentStage != null) { var player = _currentStage.Project.EntityByName("Player"); if (player != null) { _playerSprite = SpriteModel.ForEntity(player, _currentStage.Project); } } OnPropertyChanged("HasStage"); }