public bool isBetterThan(Card card) { if (Deck.Kinds.IndexOf(Kind) > Deck.Kinds.IndexOf(card.Kind)) return true; else return false; }
public bool isSameKind(Card card) { if (Kind == card.Kind) return true; else return false; }
private void addBounty(Card card) { _bounty.Add(card); }
public void AddCard(Card card) { Cards.Enqueue(card); }