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C# (CSharp) Mediapipe SafeNativeMethods.mp_GpuBuffer__formatの例
プログラミング言語:
C# (CSharp)
名前空間/パッケージ名:
Mediapipe
クラス/型:
SafeNativeMethods
メソッド/関数:
mp_GpuBuffer__format
hotexamples.comのコード掲載数:
1
C# (CSharp) Mediapipe SafeNativeMethods.mp_GpuBuffer__format - 1件のコード例が見つかりました
。すべてオープンソースプロジェクトから抽出されたC# (CSharp)の
Mediapipe.SafeNativeMethods.mp_GpuBuffer__format
の実例で、最も評価が高いものを厳選しています。コード例の評価を行っていただくことで、より質の高いコード例が表示されるようになります。
よく使われるメソッド
表示
非表示
mp_api__ResetResourceManager(2)
mp__SetCustomGlobalResourceProvider__P(2)
mp__SetCustomGlobalPathResolver__P(2)
mp_StatusOrPoller__ok(1)
mp_ImageFrame__PixelDataSize(1)
mp_ImageFrame__PixelDataSizeStoredContiguously(1)
mp_ImageFrame__Width(1)
mp_ImageFrame__WidthStep(1)
mp_Packet__IsEmpty(1)
mp_SharedGlContext__get(1)
mp_SharedGlTextureBuffer__get(1)
mp_SharedGpuResources__get(1)
mp_SidePacket__clear(1)
mp_StatusOrGpuBuffer__ok(1)
mp_StatusOrGpuResources__ok(1)
mp_StatusOrImageFrame__ok(1)
mp_Timestamp__IsAllowedInStream(1)
mp_StatusOrString__ok(1)
mp_ImageFrame__MutablePixelData(1)
mp_Timestamp__IsRangeValue(1)
mp_Timestamp__IsSpecialValue(1)
mp_Timestamp__Microseconds(1)
mp_Timestamp__Seconds(1)
mp_Timestamp__Value(1)
mp_ValidatedGraphConfig_IsReservedExecutorName(1)
mp_ValidatedGraphConfig__Initialized(1)
mp_ValidatedGraphConfig__IsExternalSidePacket__PKc(1)
mp_ValidatedGraphConfig__OutputSidePacketIndex__PKc(1)
mp_ValidatedGraphConfig__OutputStreamIndex__PKc(1)
mp_ValidatedGraphConfig__OutputStreamToNode__PKc(1)
mp__ImageFormatForGpuBufferFormat__ui(1)
mp_ImageFrame__NumberOfChannels(1)
absl_Status__ok(1)
absl_Status__raw_code(1)
mp_GlTextureBuffer__GetProducerContext(1)
eglGetCurrentContext(1)
mp_CalculatorGraph__GraphInputStreamsClosed(1)
mp_CalculatorGraph__HasError(1)
mp_CalculatorGraph__IsNodeThrottled__i(1)
mp_CalculatorGraph__UnthrottleSources(1)
mp_EglSurfaceHolderUniquePtr__get(1)
mp_EglSurfaceHolderUniquePtr__release(1)
mp_EglSurfaceHolder__SetFlipY__b(1)
mp_EglSurfaceHolder__flip_y(1)
mp_GlCalculatorHelper__GetGlContext(1)
mp_GlCalculatorHelper__Initialized(1)
mp_GlContext__IsCurrent(1)
mp_GlSyncToken__get(1)
mp_GlTextureBuffer__format(1)
mp_ImageFrame__IsContiguous(1)
よく使われるメソッド
mp_api__ResetResourceManager (2)
mp__SetCustomGlobalResourceProvider__P (2)
mp__SetCustomGlobalPathResolver__P (2)
mp_StatusOrPoller__ok (1)
mp_ImageFrame__PixelDataSize (1)
mp_ImageFrame__PixelDataSizeStoredContiguously (1)
mp_ImageFrame__Width (1)
mp_ImageFrame__WidthStep (1)
mp_Packet__IsEmpty (1)
mp_SharedGlContext__get (1)
よく使われるメソッド
mp_SharedGlTextureBuffer__get (1)
mp_SharedGpuResources__get (1)
mp_SidePacket__clear (1)
mp_StatusOrGpuBuffer__ok (1)
mp_StatusOrGpuResources__ok (1)
mp_StatusOrImageFrame__ok (1)
mp_Timestamp__IsAllowedInStream (1)
mp_StatusOrString__ok (1)
mp_ImageFrame__MutablePixelData (1)
mp_Timestamp__IsRangeValue (1)
mp_Timestamp__IsSpecialValue (1)
mp_Timestamp__Microseconds (1)
mp_Timestamp__Seconds (1)
mp_Timestamp__Value (1)
mp_ValidatedGraphConfig_IsReservedExecutorName (1)
mp_ValidatedGraphConfig__Initialized (1)
mp_ValidatedGraphConfig__IsExternalSidePacket__PKc (1)
mp_ValidatedGraphConfig__OutputSidePacketIndex__PKc (1)
mp_ValidatedGraphConfig__OutputStreamIndex__PKc (1)
mp_ValidatedGraphConfig__OutputStreamToNode__PKc (1)
よく使われるメソッド
mp_Timestamp__IsSpecialValue (1)
mp_Timestamp__Microseconds (1)
mp_Timestamp__Seconds (1)
mp_Timestamp__Value (1)
mp_ValidatedGraphConfig_IsReservedExecutorName (1)
mp_ValidatedGraphConfig__Initialized (1)
mp_ValidatedGraphConfig__IsExternalSidePacket__PKc (1)
mp_ValidatedGraphConfig__OutputSidePacketIndex__PKc (1)
mp_ValidatedGraphConfig__OutputStreamIndex__PKc (1)
mp_ValidatedGraphConfig__OutputStreamToNode__PKc (1)
mp__ImageFormatForGpuBufferFormat__ui (1)
mp_ImageFrame__NumberOfChannels (1)
absl_Status__ok (1)
absl_Status__raw_code (1)
mp_GlTextureBuffer__GetProducerContext (1)
eglGetCurrentContext (1)
mp_CalculatorGraph__GraphInputStreamsClosed (1)
mp_CalculatorGraph__HasError (1)
mp_CalculatorGraph__IsNodeThrottled__i (1)
mp_CalculatorGraph__UnthrottleSources (1)
mp_EglSurfaceHolderUniquePtr__get (1)
mp_EglSurfaceHolderUniquePtr__release (1)
mp_EglSurfaceHolder__SetFlipY__b (1)
mp_EglSurfaceHolder__flip_y (1)
mp_GlCalculatorHelper__GetGlContext (1)
mp_GlCalculatorHelper__Initialized (1)
mp_GlContext__IsCurrent (1)
mp_GlSyncToken__get (1)
mp_GlTextureBuffer__format (1)
mp_ImageFrame__IsContiguous (1)
よく使われるメソッド
mp__ImageFormatForGpuBufferFormat__ui (1)
mp_ImageFrame__NumberOfChannels (1)
absl_Status__ok (1)
absl_Status__raw_code (1)
mp_GlTextureBuffer__GetProducerContext (1)
eglGetCurrentContext (1)
mp_CalculatorGraph__GraphInputStreamsClosed (1)
mp_CalculatorGraph__HasError (1)
mp_CalculatorGraph__IsNodeThrottled__i (1)
mp_CalculatorGraph__UnthrottleSources (1)
mp_EglSurfaceHolderUniquePtr__get (1)
mp_EglSurfaceHolderUniquePtr__release (1)
mp_EglSurfaceHolder__SetFlipY__b (1)
mp_EglSurfaceHolder__flip_y (1)
mp_GlCalculatorHelper__GetGlContext (1)
mp_GlCalculatorHelper__Initialized (1)
mp_GlContext__IsCurrent (1)
mp_GlSyncToken__get (1)
mp_GlTextureBuffer__format (1)
mp_ImageFrame__IsContiguous (1)
mp_GlTextureBuffer__height (1)
mp_GlTextureBuffer__name (1)
mp_GlTextureBuffer__target (1)
mp_GlTextureBuffer__width (1)
mp_GlTexture__width (1)
mp_GpuBuffer__GetGlTextureBufferSharedPtr (1)
mp_GpuBuffer__format (1)
mp_GpuBuffer__height (1)
mp_GpuBuffer__width (1)
mp_ImageFrame__ByteDepth (1)
mp_ImageFrame__ChannelSize (1)
mp_ImageFrame__Format (1)
mp_ImageFrame__Height (1)
mp_ImageFrame__IsAligned__ui (1)
mp_ImageFrame__IsEmpty (1)
コード例 #1
0
ファイルを表示
public GpuBufferFormat Format() { return(SafeNativeMethods.mp_GpuBuffer__format(mpPtr)); }
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