コード例 #1
0
 void InvalidateSpline()
 {
     if (KeySpline.X != 0 && KeySpline.Y != 0 && KeySpline.Z != 0 && KeySpline.W != 0)
     {
         _spline = new KeySpline(KeySpline.X, KeySpline.Y, KeySpline.Z, KeySpline.W);
     }
 }
コード例 #2
0
 void InvalidateSpline()
 {
   if (KeySpline.X != 0 && KeySpline.Y != 0 && KeySpline.Z != 0 && KeySpline.W != 0)
     _spline = new KeySpline(KeySpline.X, KeySpline.Y, KeySpline.Z, KeySpline.W);
 }
コード例 #3
0
 void Init()
 {
   _spline = new KeySpline();
   _keySplineProperty = new SProperty(typeof(Vector4), new Vector4());
 }
コード例 #4
0
 void Init()
 {
     _spline            = new KeySpline();
     _keySplineProperty = new SProperty(typeof(Vector4), new Vector4());
 }