public SoundGraphImon() { // LoadAdvancedSettings(); Settings.OnSettingsChanged += AdvancedSettings_OnSettingsChanged; TextTopLine = string.Empty; TextBottomLine = string.Empty; NeedTextUpdate = true; //Allocate EQ data buffers iEqData = new SoundGraphDisplay.DSPEQDATA(); iEqDataLeft = new SoundGraphDisplay.DSPEQDATA(); iEqDataRight = new SoundGraphDisplay.DSPEQDATA(); }