コード例 #1
0
        /// <summary>
        /// 关闭指定的客户端
        /// </summary>
        /// <param name="client"></param>
        public void Close(Socket client)
        {
            TcpClientInfo TheClient = null;

            foreach (TcpClientInfo clientInfo in Clients)
            {
                if (client.Equals(clientInfo.socket))
                {
                    TheClient = clientInfo;
                }
            }

            if (TheClient == null)
            {
                return;
            }

            if (TheClient.client.Connected)
            {
                TheClient.socket.Shutdown(SocketShutdown.Both);
            }

            //关闭Socket
            TheClient.socket.Close();

            //关闭tcpClient
            TheClient.client.Close();

            Clients.Remove(TheClient);
            TheClient = null;
        }
コード例 #2
0
        private void DoAcceptTcpClient(IAsyncResult ar)
        {
            if (stopListeing)
            {
                return;
            }

            //还原原始的TcpListner对象
            Server = (TcpListener)ar.AsyncState;
            if (Server == null)
            {
                return;
            }
            //完成连接的动作,并返回新的TcpClient
            TcpClient     client         = Server.EndAcceptTcpClient(ar);
            TcpClientInfo internalClient = new TcpClientInfo(client, RecvDataBufferSize);

            //Console.WriteLine(internalClient.Ip + ":" + internalClient.Port + "连接成功");
            //更新链接入的客户端数量,将客户端保存至已连接客户端列表中
            lock (Clients)
            {
                Clients.Add(internalClient);
            }
            OnConnnectServer?.Invoke(client.Client);
            internalClient.socket.BeginReceive(internalClient.RecvBuff, 0, internalClient.RecvBuff.Length, SocketFlags.None, new AsyncCallback(DoReceiveData), internalClient);
            Server.BeginAcceptTcpClient(new AsyncCallback(DoAcceptTcpClient), Server);
        }
コード例 #3
0
        private void DoReceiveData(IAsyncResult ar)
        {
            if (stopRecieve)
            {
                return;
            }

            TcpClientInfo internalClient = (TcpClientInfo)ar.AsyncState;
            NetworkStream networkStream;
            int           read = 0;

            try
            {
                networkStream = internalClient.client.GetStream();
                read          = networkStream.EndRead(ar);
            }
            catch
            {
                read = 0;
            }

            if (read == 0)
            {
                ///客户端已经断开
                lock (Clients)
                {
                    Clients.Remove(internalClient);
                }

                //触发客户端断开事件
                OnDisconnectServer?.Invoke(internalClient.socket);
                try
                {
                    internalClient.socket.Close();
                    internalClient.socket.Dispose();
                    internalClient = null;
                }
                catch (Exception e)
                {
                }
                return;
            }
            byte[] recvData = new byte[read];
            Array.Copy(internalClient.RecvBuff, 0, recvData, 0, read);
            //string ssss = Encoding.UTF8.GetString(recvData);

            //将收到的消息存入队列
            TCPMessage message = new TCPMessage(internalClient.client.Client, this.socket, recvData);

            recvQueue.Enqueue(message);

            //发送消息到达通知
            OnMessageArrived?.Invoke();
            //OnRecivedMessage?.Invoke(internalClient.socket, recvData);
            //Console.WriteLine(internalClient.Ip + ":" + internalClient.Port + "有消息:" + ssss);
            internalClient.socket.BeginReceive(internalClient.RecvBuff, 0, internalClient.RecvBuff.Length, SocketFlags.None, new AsyncCallback(DoReceiveData), internalClient);
        }
コード例 #4
0
        private TcpClientInfo FindTcpClinet(Socket socket)
        {
            TcpClientInfo info = null;

            foreach (TcpClientInfo client in Clients)
            {
                if (client.socket == socket)
                {
                    info = client;
                    break;
                }
            }

            return(info);
        }
コード例 #5
0
        /// <summary>
        /// 这个服务器类设计为向外暴露Socket,自定义的中间类不要暴露
        /// </summary>
        /// <param name="Ip"></param>
        /// <param name="Port"></param>
        /// <returns></returns>
        private TcpClientInfo FindTcpClinet(string Ip, int Port)
        {
            TcpClientInfo info = null;

            foreach (TcpClientInfo client in Clients)
            {
                if (client.Ip == Ip && client.Port == Port)
                {
                    info = client;
                    break;
                }
            }

            return(info);
        }
コード例 #6
0
        private void DoSendMsg()
        {
            Console.WriteLine("发送线程启动");

            while (!stopSend)
            {
                if (sendQueue.Count > 0)
                {
                    TCPMessage message = sendQueue.Dequeue();
                    //Console.WriteLine("要发送消息啦" + message.Message);
                    //没有指定发送目标 向所有连接的客户端发送
                    if (message.TargetPoint == null)
                    {
                        foreach (TcpClientInfo tcpinfo in Clients)
                        {
                            tcpinfo.socket.Send(message.data, message.data.Length, SocketFlags.None);
                        }
                        OnMessageSend?.Invoke(null);
                    }
                    else
                    {
                        TcpClientInfo clientInfo = FindTcpClinet(message.TargetPoint);
                        Socket        To         = null;
                        //通过Socket没有找到
                        if (clientInfo == null)
                        {
                            To = FindClient(message.TargetIP, message.TargetPort);
                            if (To == null)
                            {
                                //TODO:报错,没有找到客户端
                                Error?.Invoke("发送数据时没有找到目标");
                                continue;
                            }
                        }
                        else
                        {
                            To = clientInfo.socket;
                        }

                        To.Send(message.data, message.data.Length, SocketFlags.None);
                        OnMessageSend?.Invoke(To);
                    }
                }
                Thread.Sleep(10);
            }
        }