private static void OnCopySettingsHandler(LogicStorageSensor comp, object data) { var other = ((GameObject)data).GetComponent <LogicStorageSensor>(); if (other != null) { comp.OnCopySettings(other); } }
public static void OnOperationalChangedHandler(LogicStorageSensor comp, object data) { comp.OnOperationalChanged(); }
private static void OnStorageChangedHandler(LogicStorageSensor comp, object data) { comp.OnStorageChanged(); }
private void OnCopySettings(LogicStorageSensor other) { Threshold = other.Threshold; ActivateAboveThreshold = other.ActivateAboveThreshold; }