public PolygonMesh.Mesh CsgToMeshRecursive(CsgObjectWrapper objectToProcess) { return CsgToMeshRecursive((dynamic)objectToProcess.Root); }
public IRayTraceable GetIRayTraceableRecursive(CsgObjectWrapper objectToProcess) { return GetIRayTraceableRecursive((dynamic)objectToProcess.Root); }
public IPrimitive GetIPrimitiveRecursive(CsgObjectWrapper objectToProcess) { return GetIPrimitiveRecursive((dynamic)objectToProcess.Root); }
public void RenderToGlRecursive(CsgObjectWrapper objectToProcess) { RenderToGlRecursive((dynamic)objectToProcess.Root); }