public override void OnDraw(Graphics2D graphics2D) { GammaLookUpTable gamma = new GammaLookUpTable(gammaSlider.Value); IRecieveBlenderByte NormalBlender = new BlenderBGR(); IRecieveBlenderByte GammaBlender = new BlenderGammaBGR(gamma); ImageBuffer rasterNormal = new ImageBuffer(); rasterNormal.Attach(graphics2D.DestImage, NormalBlender); ImageBuffer rasterGamma = new ImageBuffer(); rasterGamma.Attach(graphics2D.DestImage, GammaBlender); ImageClippingProxy clippingProxyNormal = new ImageClippingProxy(rasterNormal); ImageClippingProxy clippingProxyGamma = new ImageClippingProxy(rasterGamma); clippingProxyNormal.clear(new RGBA_Floats(1, 1, 1)); ScanlineRasterizer ras = new ScanlineRasterizer(); scanline_unpacked_8 sl = new scanline_unpacked_8(); int size_mul = (int)pixelSizeSlider.Value; renderer_enlarged ren_en = new renderer_enlarged(size_mul); StyledTypeFace type = new StyledTypeFace(LiberationSansFont.Instance, 12); IVertexSource character = type.GetGlyphForCharacter('E'); character.rewind(0); ras.reset(); ras.add_path(character); ren_en.RenderSolid(clippingProxyGamma, ras, sl, RGBA_Bytes.Black); ScanlineRenderer scanlineRenderer = new ScanlineRenderer(); scanlineRenderer.RenderSolid(clippingProxyGamma, ras, sl, RGBA_Bytes.Black); ras.gamma(new gamma_none()); PathStorage ps = new PathStorage(); Stroke pg = new Stroke(ps); pg.width(2); DrawBigA(graphics2D); base.OnDraw(graphics2D); }
public Bitmap(int width, int height, PixelFormat format) { IRecieveBlenderByte byteBlender; int bpp; switch (format) { case PixelFormat.Format32bppArgb: bpp = 32; byteBlender = new BlenderBGRA(); break; case PixelFormat.Format32bppRgb: bpp = 32; byteBlender = new BlenderBGR(); break; case PixelFormat.Format24bppRgb: bpp = 24; byteBlender = new BlenderBGR(); break; default: throw new NotImplementedException(String.Format("UG.Bitmap unsupported format {0}",format)); } this.buffer = new ImageBuffer(width,height,bpp,byteBlender); }