public static void CreateWindow(Vector2 r, CustomIconsDatabase database, string selectedGUID, Object selectedObj) { if (w != null) { w.Close(); } w = (CustomIconsWindow)DisplayWizard("Custom Asset Icon", typeof(CustomIconsWindow), ""); CustomIconsWindow.selectedGUID = selectedGUID; CustomIconsWindow.selectedObj = selectedObj; selectedTex = null; selectedTex_16 = null; Vector2 size = new Vector2(300, 220); Rect correctedRect = new Rect(r.x, r.y, 300, 200); correctedRect.y -= correctedRect.size.y + 15; correctedRect.x -= 20; w.position = correctedRect; w.maxSize = size; w.minSize = size; databaseRef = database; databaseIndex = databaseRef.ContainsGUID(selectedGUID); if (databaseRef != null && databaseIndex != -1) { databaseRef.SetName(databaseIndex, selectedObj.name); } CreateStyles(); }
static private void OpenConfigWindow(string guid, Vector2 position) { string assetPath = AssetDatabase.GUIDToAssetPath(guid); Object objSelected = AssetDatabase.LoadAssetAtPath(assetPath, typeof(Object)); var type = File.GetAttributes(assetPath); if ((type & FileAttributes.Directory) != FileAttributes.Directory) { EditorUtility.DisplayDialog("Not a folder", "You must select a folder", "Ok"); return; } CustomIconsWindow.CreateWindow(position, databaseRef, guid, objSelected); }
static private void ContextMenu() { if (databaseRef == null) { FindDatabaseReference(); return; } if (Selection.assetGUIDs.Length == 0) { EditorUtility.DisplayDialog("Selection Empty", "You must select a folder", "Ok"); return; } string assetPath = AssetDatabase.GUIDToAssetPath(Selection.assetGUIDs[0]); Object objSelected = AssetDatabase.LoadAssetAtPath(assetPath, typeof(Object)); var type = File.GetAttributes(assetPath); if ((type & FileAttributes.Directory) != FileAttributes.Directory) { EditorUtility.DisplayDialog("Not a folder", "You must select a folder", "Ok"); return; } CustomIconsWindow.CreateWindow(new Vector2(600, 600), databaseRef, Selection.assetGUIDs[0], objSelected); }