public override void OnInspectorGUI() { DrawDefaultInspector(); SnapButtonToText myTarget = (SnapButtonToText)target; if (GUILayout.Button("Snap")) { myTarget.GetComponent <SnapButtonToText>().Snap(); } }
void OnEnable() { EditorApplication.update += UpdateSnapper; myTarget = (SnapButtonToText)target; snapper = myTarget.GetComponent <SnapButtonToText>(); }
void OnEnable() { EditorApplication.update += UpdateSnapper; myTarget = (SnapButtonToText)target; snapper = myTarget.GetComponent<SnapButtonToText>(); }