コード例 #1
0
ファイル: Objective.cs プロジェクト: juliansorel/halloween
 public void Update(Match matchMade)
 {
     if (TileIndex == matchMade.Tiles[0].Index)
     {
         AmountLeft -= matchMade.Tiles.Count;
     }
 }
コード例 #2
0
 public void UpdateObjectives(Match match)
 {
     StringBuilder sb = new StringBuilder("\n");
     foreach (Objective objective in _objectives)
     {
         objective.Update(match);
         if (!objective.IsMet())
         {
             sb.AppendFormat("{0} - {1}\n", objective.Name, objective.AmountLeft);
         }
     }
     text.Text = sb.ToString();
 }
コード例 #3
0
ファイル: Board.cs プロジェクト: juliansorel/halloween
        public List<Match> FindMatches()
        {
            int skipTiles = 0;

            List<Match> matchesFound = new List<Match>();
            for (int j = 0; j < Rows; j++)
            {
                for (int i = 0; i < Columns - 2; i++)
                {
                    if (Tiles[i, j].Index == 5)
                    {
                        continue;
                    }
                    if (Tiles[i, j].Matched)
                    {
                        continue;
                    }
                    if ((Tiles[i, j].Index == Tiles[i + 1, j].Index) && (Tiles[i, j].Index == Tiles[i + 2, j].Index) && !Tiles[i +1, j].Matched && !Tiles[i+2, j].Matched)
                    {
                        if (skipTiles != 0)
                        {
                            skipTiles--;
                            continue;
                        }
                        Match newMatch = new Match { Tiles = new List<Tile>() { Tiles[i, j], Tiles[i + 1, j], Tiles[i + 2, j] } };
                        if (i + 3 < Columns && (Tiles[i, j].Index == Tiles[i + 3, j].Index) && !Tiles[i+3, j].Matched)
                        {
                            newMatch.Tiles.Add(Tiles[i + 3, j]);
                            skipTiles = 1;
                            if (i + 4 < Rows && (Tiles[i, j].Index == Tiles[i + 4, j].Index) && !Tiles[i+4, j].Matched)
                            {
                                newMatch.Tiles.Add(Tiles[i + 4, j]);
                                skipTiles = 2;
                            }
                        }
                        matchesFound.Add(newMatch);
                    }
                }
            }
            for (int i = 0; i < Columns; i++)
            {
                for (int j = 0; j < Rows - 2; j++)
                {
                    if (Tiles[i, j].Index == 5)
                    {
                        continue;
                    }
                    if (Tiles[i, j].Matched)
                    {
                        continue;
                    }
                    if (skipTiles != 0)
                    {
                        skipTiles--;
                        continue;
                    }
                    if ((Tiles[i, j].Index == Tiles[i, j + 1].Index) && (Tiles[i, j].Index == Tiles[i, j + 2].Index) && !Tiles[i, j+1].Matched && !Tiles[i, j+2].Matched)
                    {
                        Match newMatch = new Match { Tiles = new List<Tile>() { Tiles[i, j], Tiles[i, j + 1], Tiles[i, j + 2] } };
                        if (j + 3 < Rows && (Tiles[i, j].Index == Tiles[i, j + 3].Index) && !Tiles[i, j+3].Matched)
                        {
                            newMatch.Tiles.Add(Tiles[i, j + 3]);
                            skipTiles = 1;
                            if (j + 4 < Rows && (Tiles[i, j].Index == Tiles[i, j + 4].Index) && !Tiles[i, j+4].Matched)
                            {
                                newMatch.Tiles.Add(Tiles[i, j + 4]);
                                skipTiles = 2;
                            }
                        }
                        matchesFound.Add(newMatch);
                    }
                }
            }

            return matchesFound;
        }