public void SetControllers() { skyDraw1Instance1.SetControllers(); cursorDraw1Instance.SetControllers(); car1Animation1Instance1.SetControllers(true); camera1Animation1Instance1.SetControllers(); camera1Draw1Instance1.SetControllers(false, false, false, false, false, false); }
public void SetControllers() { skyDraw1Instance1.SetControllers(); cursorDraw1Instance.SetControllers(); boat1Animation1Instance1.SetControllers(true); car1Animation1Instance1.SetControllers(false); terrainDraw1Instance1.SetControllers(); lakeDraw1Instance1.SetControllers(); camera2Animation1Instance1.SetControllers(true); camera2Draw1Instance1.SetControllers(false, false, false, false, false, false); }