public void should_pause_if_empty_with_no_known_next() { var page = new EventPage(0, 100, new List<IEvent>()) { NextKnownSequence = 0, LastKnownSequence = 1000 }; page.ShouldPause().ShouldBeTrue(); }
public void should_pause_if_there_are_any_events() { var page = new EventPage(0, 100, new List<IEvent> { new Event<ProjectStarted>(new ProjectStarted()) }) { NextKnownSequence = 0, LastKnownSequence = 1000 }; page.Sequences.Add(97); page.Sequences.Add(98); page.Sequences.Add(99); page.ShouldPause().ShouldBeTrue(); }
public void should_not_pause_if_there_is_a_next_known_sequence() { var page = new EventPage(0, 100, new List<IEvent>()) { NextKnownSequence = 300, LastKnownSequence = 1000 }; page.ShouldPause().ShouldBeFalse(); }