コード例 #1
0
        public UIObject GetFirstIntersector(Vector2 pos)
        {
            if (myChildren.Count > 0)
            {
                UIObject intersector = null;

                for (int i = myChildren.Count - 1; i >= 0; --i)
                {
                    UIObject child = myChildren[i];

                    if (child.IsVisible && (intersector = child.GetFirstIntersector(pos - myPaddingTopLeft - child.Position)) != null)
                    {
                        return(intersector);
                    }
                }
            }

            if (CheckPositionWithinBounds(pos))
            {
                return(this);
            }

            return(null);
        }
コード例 #2
0
        public void SendMouseButtonEvent(Vector2 mousePos, OpenTK.Input.MouseButtonEventArgs e)
        {
            if (e.IsPressed)
            {
                if (myChildren.Count > 0)
                {
                    UIObject intersector = null;

                    for (int i = myChildren.Count - 1; i >= 0; --i)
                    {
                        UIObject child = myChildren[i];

                        Vector2 relativePos = mousePos - myPaddingTopLeft - child.Position;

                        if (child.IsVisible && (intersector = child.GetFirstIntersector(relativePos)) != null)
                        {
                            if (child.IsEnabled)
                            {
                                if (child.CanBringToFront)
                                {
                                    myChildren.Remove(child);
                                    myChildren.Add(child);
                                }

                                child.SendMouseButtonEvent(relativePos, e);
                            }

                            if (IsEnabled)
                            {
                                Focus();

                                if (!child.IsEnabled)
                                {
                                    foreach (UIObject ch in myChildren)
                                    {
                                        if (ch.IsFocused)
                                        {
                                            ch.UnFocus();
                                        }
                                    }

                                    myMouseDown = true;
                                    OnMouseDown(mousePos, e.Button);
                                    if (MouseDown != null)
                                    {
                                        MouseDown(this, e);
                                    }
                                }
                            }
                            return;
                        }
                    }
                }

                if (CheckPositionWithinBounds(mousePos))
                {
                    if (IsEnabled)
                    {
                        Focus();

                        foreach (UIObject ch in myChildren)
                        {
                            if (ch.IsFocused)
                            {
                                ch.UnFocus();
                            }
                        }

                        myMouseDown = true;
                        OnMouseDown(mousePos, e.Button);
                        if (MouseDown != null)
                        {
                            MouseDown(this, e);
                        }
                    }
                }
            }
            else
            {
                UIObject intersector = null;

                if (IsVisible && (intersector = GetFirstIntersector(mousePos)) != null)
                {
                    OnMouseUp(mousePos, e.Button);
                    if (MouseUp != null)
                    {
                        MouseUp(this, e);
                    }
                }

                if (myMouseDown)
                {
                    myMouseDown = false;

                    if (IsVisible && intersector != null)
                    {
                        OnClick(mousePos, e.Button);

                        if (Click != null)
                        {
                            Click(this, e);
                        }
                    }
                }
                else
                {
                    if (myChildren.Count > 0)
                    {
                        for (int i = myChildren.Count - 1; i >= 0 && i < myChildren.Count; --i)
                        {
                            UIObject child = myChildren[i];

                            Vector2 relativePos = mousePos - myPaddingTopLeft - child.Position;

                            if (child.IsEnabled)
                            {
                                child.SendMouseButtonEvent(relativePos, e);
                            }
                        }
                    }
                }
            }
        }