public void CalculateNewSpeed(int fuel) { SetSpeed(GetSpeed() + 50 - fuel); SetFuel(GetFuel() - fuel); SetHeight(GetHeight() - speed); mlh.AddRound(GetHeight(), GetSpeed()); }
// adjust speed, fuel, and height public void CalculateNewSpeed(int nFuel) { speed = (speed + 50 - nFuel); height -= speed; // to keep from getting a height that's negative if (height < 0) { height = 0; } fuel -= nFuel; mlh.AddRound(height, speed); }
public int calcNewSpeedHeight(int input) { mlh.AddRound(height, speed); int newSpeed; newSpeed = getSpeed() + 50 - input; setSpeed(newSpeed); reduceFuel(input); setHeight(getHeight() - getSpeed()); return(newSpeed); }
// you'll need to add data fields & methods so that the rest of the program // can use the various properties of the lander (such as height, speed, etc) public MarsLander() { mlh.AddRound(height: initialHeight, speed: intitialSpeed); current = mlh.Last(); }