public static Object3D readObj(StreamReader sr) { Object3D obj = new Object3D(); String[] s, s1; Face f; String line = sr.ReadLine(); while (line != null) { s = line.Split(' '); //add vertex if (s[0].Equals("v")) { obj.addOriginals(new Vertex(Convert.ToDouble(s[1].Replace(".", ",")), Convert.ToDouble(s[2].Replace(".", ",")), Convert.ToDouble(s[3].Replace(".", ",")))); } //add face else if (s[0].Equals("f")) { f = new Face(); if (s[s.Length - 1] == "") { Array.Resize(ref s, 3); } for (int i = 1; i < s.Length; i++) { s1 = s[i].Split('/'); f.addVertex(Convert.ToInt32(s1[0]) - 1); } obj.addFaces(f); } //add texture //else if () line = sr.ReadLine(); } obj.setActuals(obj.getOriginals()); obj.setNFaces(); return(obj); }