コード例 #1
0
        public override bool Match(InlineProcessor processor, ref StringSlice slice)
        {
            var match = slice.CurrentChar;
            var pc    = slice.PeekCharExtra(-1);

            if (pc == match)
            {
                return(false);
            }

            var startPosition = slice.Start;

            // Match the opened $ or $$
            int openDollars = 1; // we have at least a $
            var c           = slice.NextChar();

            if (c == match)
            {
                openDollars++;
                c = slice.NextChar();
            }

            bool openPrevIsPunctuation;
            bool openPrevIsWhiteSpace;

            pc.CheckUnicodeCategory(out openPrevIsWhiteSpace, out openPrevIsPunctuation);

            // Check that opening $/$$ is correct, using the different heuristics than for emphasis delimiters
            // If a $/$$ is not preceded by a whitespace or punctuation, or followed by a digit
            // this is a not a math block
            if (!openPrevIsWhiteSpace && !openPrevIsPunctuation)
            {
                return(false);
            }

            bool isMatching   = false;
            int  closeDollars = 0;

            // Eat any leading spaces
            while (c.IsSpaceOrTab())
            {
                c = slice.NextChar();
            }

            var start = slice.Start;
            var end   = 0;

            pc = match;
            var lastWhiteSpace = -1;

            while (c != '\0')
            {
                // Don't allow newline in an inline math expression
                if (c == '\r' || c == '\n')
                {
                    return(false);
                }

                // Don't process sticks if we have a '\' as a previous char
                if (pc != '\\')
                {
                    // Record continuous whitespaces at the end
                    if (c.IsSpaceOrTab())
                    {
                        if (lastWhiteSpace < 0)
                        {
                            lastWhiteSpace = slice.Start;
                        }
                    }
                    else
                    {
                        bool hasClosingDollars = c == match;
                        if (hasClosingDollars)
                        {
                            while (c == match)
                            {
                                closeDollars++;
                                c = slice.NextChar();
                            }
                        }

                        if (closeDollars >= openDollars)
                        {
                            break;
                        }

                        lastWhiteSpace = -1;
                        if (hasClosingDollars)
                        {
                            pc = match;
                            continue;
                        }
                    }
                }

                if (closeDollars > 0)
                {
                    closeDollars = 0;
                }
                else
                {
                    pc = c;
                    c  = slice.NextChar();
                }
            }

            if (closeDollars >= openDollars)
            {
                c.CheckUnicodeCategory(out bool closeNextIsWhiteSpace, out bool closeNextIsPunctuation);

                // A closing $/$$ should be followed by at least a punctuation or a whitespace
                // and if the character after an opening $/$$ was a whitespace, it should be
                // a whitespace as well for the character preceding the closing of $/$$
                if (!closeNextIsPunctuation && !closeNextIsWhiteSpace)
                {
                    return(false);
                }

                end = slice.Start - 1;

                // Create a new MathInline
                int line;
                int column;
                var inline = new MathInline()
                {
                    Span           = new SourceSpan(processor.GetSourcePosition(startPosition, out line, out column), processor.GetSourcePosition(slice.End)),
                    Line           = line,
                    Column         = column,
                    Delimiter      = match,
                    DelimiterCount = openDollars,
                    Content        = slice
                };
                inline.Content.Start = start;
                // We substract the end to the number of opening $ to keep inside the block the additionals $
                inline.Content.End = end - openDollars;

                // Add the default class if necessary
                if (DefaultClass != null)
                {
                    inline.GetAttributes().AddClass(DefaultClass);
                }
                processor.Inline = inline;
                isMatching       = true;
            }

            return(isMatching);
        }
コード例 #2
0
        public override bool Match(InlineProcessor processor, ref StringSlice slice)
        {
            var match = slice.CurrentChar;
            var pc    = slice.PeekCharExtra(-1);

            if (pc == match)
            {
                return(false);
            }

            var startPosition = slice.Start;

            // Match the opened $ or $$
            int openDollars = 1; // we have at least a $
            var c           = slice.NextChar();

            if (c == match)
            {
                openDollars++;
                c = slice.NextChar();
            }

            bool canOpen;
            bool canClose;

            // Check that opening $/$$ is correct, using the same heuristics than for emphasis delimiters
            CharHelper.CheckOpenCloseDelimiter(pc, c, false, out canOpen, out canClose);
            if (!canOpen)
            {
                return(false);
            }

            bool isMatching   = false;
            int  closeDollars = 0;

            var start = slice.Start;

            pc = match;
            while (c != '\0')
            {
                // Don't process sticks if we have a '\' as a previous char
                if (pc != '\\')
                {
                    while (c == match)
                    {
                        closeDollars++;
                        c = slice.NextChar();
                    }

                    if (closeDollars >= openDollars)
                    {
                        break;
                    }
                    pc = match;
                }

                if (closeDollars > 0)
                {
                    closeDollars = 0;
                }
                else
                {
                    pc = c;
                    c  = slice.NextChar();
                }
            }

            if (closeDollars >= openDollars)
            {
                // Check that closing $/$$ is correct
                CharHelper.CheckOpenCloseDelimiter(pc, c, false, out canOpen, out canClose);
                if (!canClose || c.IsDigit())
                {
                    return(false);
                }

                // Create a new MathInline
                int line;
                int column;
                var inline = new MathInline()
                {
                    Span           = new SourceSpan(processor.GetSourcePosition(startPosition, out line, out column), processor.GetSourcePosition(slice.End)),
                    Line           = line,
                    Column         = column,
                    Delimiter      = match,
                    DelimiterCount = openDollars,
                    Content        = slice
                };
                inline.Content.Start = start;
                // We substract the end to the number of opening $ to keep inside the block the additionals $
                inline.Content.End = inline.Content.End - openDollars;

                // Add the default class if necessary
                if (DefaultClass != null)
                {
                    inline.GetAttributes().AddClass(DefaultClass);
                }
                processor.Inline = inline;
                isMatching       = true;
            }

            return(isMatching);
        }