private static void Game_OnUpdate(EventArgs args) { DefensiveOnTick(); SmiteOnTick(); HealOnTick(); BarrierOnTick(); ProtectorOnTick(); Cleanser.CleanseOnTick(); }
public static void Init() { InitializeSummonerSpells(); Game.OnTick += Game_OnTick; Orbwalker.OnPostAttack += Orbwalker_OnPostAttack; Game.OnUpdate += Game_OnUpdate; InitializeMenu(); Drawings.InitializeDrawings(); Cleanser.Init(); }
public static void Init() { //InitializeSummonerSpells(); Game.OnTick += Game_OnTick; //Orbwalker.OnPostAttack += Orbwalker_OnPostAttack; //Game.OnUpdate += Game_OnUpdate; InitializeMenu(); //Drawings.InitializeDrawings(); Cleanser.Init(); Items.InitializeItemDetection(); }