public WzFile(short pGameVersion, WzMapleVersion pVersion) { Header = WzHeader.GetDefault(); mFileVersion = pGameVersion; mMapleVersion = pVersion; mWzIv = WzTool.GetIvByMapleVersion(pVersion); }
public WzFile(short gameVersion, WzMapleVersion version) { wzDir = new WzDirectory(); this.Header = WzHeader.GetDefault(); fileVersion = gameVersion; mapleVersion = version; WzIv = version.EncryptionKey(); wzDir.WzIv = WzIv; }
/// <summary> /// Initialize MapleStory WZ file /// </summary> /// <param name="gameVersion"></param> /// <param name="version"></param> public WzFile(short gameVersion, WzMapleVersion version) { wzDir = new WzDirectory(); this.Header = WzHeader.GetDefault(); mapleStoryPatchVersion = gameVersion; maplepLocalVersion = version; WzIv = WzTool.GetIvByMapleVersion(version); wzDir.WzIv = WzIv; }
public WzFile(short gameVersion, WzMapleVersion version) { WzDirectory = new WzDirectory(); Header = WzHeader.GetDefault(); FileVersion = gameVersion; MapleVersion = version; _wzIv = WzTool.GetIvByMapleVersion(version); WzDirectory.WzIv = _wzIv; }