public Main() { InitializeComponent(); tm = new Tilemap(NX, NY); map = new Map(NX, NY); map.Location = new Point(10, 20); grp_main.Controls.Add(map); }
public Main(Tilemap ftm) { InitializeComponent(); if (tm.NumX >= NX && tm.NumY >= NY) tm = ftm; else tm = new Tilemap(NX, NY); map = new Map(NX, NY); map.Location = new Point(10, 20); grp_main.Controls.Add(map); }