/// <summary> /// Saves state of the tree and updates the state of the project /// </summary> private void TilesForm_FormClosing(object sender, FormClosingEventArgs e) { tabIndex = this.tabControl1.SelectedIndex; TileSettings.SaveTreeState(this.treeView1); if (this.state != this.tiles.Serialize()) { mapWin.Project.Modified = true; } }
/// <summary> /// Saves the state of the tree /// </summary> private void PrefetcherForm_FormClosing(object sender, FormClosingEventArgs e) { TileSettings.SaveTreeState(this.treeView1); }