public static ScriptTimerManager Instance() { if (mInstance == null) { mInstance = new ScriptTimerManager(); } return(mInstance); }
public static ScriptTimerManager Instance() { if (mInstance == null) { mInstance = new ScriptTimerManager(); } return mInstance; }
public static void LogicRun() { SocketCallBack.Instance().Run(); //玩家发过来的封包进行处理,加到数据队列 DBServer.Instance().ProcessDBNetMsg(); //优先处理db数据库服务器发过来的消息 SessionManager.Instance().ProcessNetMsg(); //处理玩家发过来的消息 MapManager.Instance().Process(); UserEngine.Instance().Run(); ScriptTimerManager.Instance().Run(); //脚本定时器 WorldPigeon.Instance().Run(); //魔法飞鸽 }