public ChangeAttribute ( GameStruct type, int value, bool isBrocat = true ) : void | ||
type | GameStruct | |
value | int | |
isBrocat | bool | |
return | void |
public ChangeAttribute ( GameStruct type, int value, bool isBrocat = true ) : void | ||
type | GameStruct | |
value | int | |
isBrocat | bool | |
return | void |