private static void EnemySelectionControl_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e) { if (!BattleEventRenderer.EnemySelectionMouseClickConfirmPosition.HasValue) { BattleEventRenderer.EnemySelectionMouseClickConfirmPosition = e.Location; BattleEventRenderer.DrawEnemies(); } }
public static void UpdateDrawnEnemy() { BattleEventRenderer.DrawEnemy(); if (BattleEventRenderer.EnemySelectionWindow != null && BattleEventRenderer.EnemySelectionWindow.IsVisible) { BattleEventRenderer.DrawEnemies(); } }
private static void EnemyControl_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e) { if (BattleEventRenderer.IsEnemyMouseDown) { BattleEventRenderer.ShowEnemySelect(); } BattleEventRenderer.IsEnemyMouseDown = false; BattleEventRenderer.DrawEnemy(); BattleEventRenderer.DrawEnemies(); }
private static void EnemySelectionControl_MouseMove(object sender, System.Windows.Forms.MouseEventArgs e) { BattleEventRenderer.EnemySelectionMousePosition = e.Location; BattleEventRenderer.DrawEnemies(); }