//Steam is shutting down, do whatever you need to do, and then shut down. private void SteamShutdownFunc(SteamShutdown value) { steam.Shutdown(); GameServer.Shutdown(); this.Exit(); }
void SteamShutdownFunc(SteamShutdown value) { //Steam wants your game to quit, the problem with doing this in Unity is that the gamewindow have to be active when calling Application.Quit Application.Quit(); }