private void OnEnable() { M = (BlendShape)target; script = MonoScript.FromMonoBehaviour(M); blendShapes = serializedObject.FindProperty("blendShapes"); preset = serializedObject.FindProperty("preset"); LODs = serializedObject.FindProperty("LODs"); mesh = serializedObject.FindProperty("mesh"); random = serializedObject.FindProperty("random"); LoadPresetOnStart = serializedObject.FindProperty("LoadPresetOnStart"); }
private void OnEnable() { M = (BlendShape)target; script = MonoScript.FromMonoBehaviour(M); }