コード例 #1
0
        /// <summary>
        /// Call this method to update the mail box with new letters.
        /// </summary>
        public static void UpdateMailBox()
        {
            List <Letter> newLetters = MailDao.GetValidatedLetters();

            newLetters.RemoveAll((l) => Letters.Contains(l));
            try
            {
                while (Game1.mailbox.Contains(null))
                {
                    Game1.mailbox.Remove(null);
                }
                if (newLetters.Count > 0)
                {
                    IList <string> mailbox = new List <string>(Game1.mailbox);
                    newLetters.ForEach((l) =>
                    {
                        mailbox.Insert(0, CustomMailId);
                        Letters.Add(l);
                    });
                    Game1.player.mailbox.Set(mailbox);
                }
            }
            finally
            {
                UpdateNextLetterId();
            }
        }
コード例 #2
0
        /// <summary>
        /// Call this method to update the mail box with new letters.
        /// </summary>
        public static void UpdateMailBox()
        {
            List <Letter> newLetters = MailDao.GetValidatedLetters();

            newLetters.RemoveAll((l) => Letters.Value.Contains(l));
            try
            {
                while (Game1.player.mailbox.Contains(null))
                {
                    Game1.player.mailbox.Remove(null);
                }
                while (Game1.player.mailbox.Contains(CustomMailId))
                {
                    Game1.player.mailbox.Remove(CustomMailId);
                }
                IList <string> mailbox = new List <string>(Game1.player.mailbox);
                newLetters.ForEach((l) =>
                {
                    if (l.AutoOpen)
                    {
                        if (l.Recipe != null)
                        {
                            GetAndLearnRecipe(l.Recipe, out var s, out var i, out var t);
                        }
                        l.Callback?.Invoke(l);
                    }
                    else
                    {
                        Letters.Value.Add(l);
                    }
                });
                Letters.Value.ForEach((l) =>
                {
                    mailbox.Insert(0, CustomMailId);
                });
                Game1.player.mailbox.Set(mailbox);
            }
            finally
            {
                UpdateNextLetterId();
            }
        }