GetIndeterminate() private method

private GetIndeterminate ( ) : System.Windows.VisualState
return System.Windows.VisualState
コード例 #1
0
 private static void ToggleIndeterminate(MetroProgressBar bar, bool oldValue, bool newValue)
 {
     if (bar != null && newValue != oldValue)
     {
         var indeterminateState = bar.GetIndeterminate();
         var containingObject = bar.GetTemplateChild("ContainingGrid") as FrameworkElement;
         if (indeterminateState != null && containingObject != null)
         {
             if (oldValue && indeterminateState.Storyboard != null)
             {
                 // remove the previous storyboard from the Grid #1855
                 indeterminateState.Storyboard.Stop(containingObject);
                 indeterminateState.Storyboard.Remove(containingObject);
             }
             if (newValue)
             {
                 var resetAction = new Action(() => {
                                                  bar.InvalidateMeasure();
                                                  bar.InvalidateArrange();
                                                  bar.ResetStoryboard(bar.ActualWidth, false);
                                              });
                 bar.Dispatcher.BeginInvoke(DispatcherPriority.Background, resetAction);
             }
         }
     }
 }
コード例 #2
0
 private static void ToggleIndeterminate(MetroProgressBar bar, bool oldValue, bool newValue)
 {
     if (bar != null && newValue != oldValue)
     {
         VisualState      indeterminate = bar.GetIndeterminate();
         FrameworkElement templateChild = bar.GetTemplateChild("ContainingGrid") as FrameworkElement;
         if (indeterminate != null && templateChild != null)
         {
             if (oldValue && indeterminate.Storyboard != null)
             {
                 indeterminate.Storyboard.Stop(templateChild);
                 indeterminate.Storyboard.Remove(templateChild);
             }
             if (newValue)
             {
                 Action action = () => {
                     bar.InvalidateMeasure();
                     bar.InvalidateArrange();
                     bar.ResetStoryboard(bar.ActualWidth, false);
                 };
                 bar.Dispatcher.BeginInvoke(DispatcherPriority.Background, action);
             }
         }
     }
 }
コード例 #3
0
 private static void ToggleIndeterminate(MetroProgressBar bar, bool oldValue, bool newValue)
 {
     if (bar != null && newValue != oldValue)
     {
         var indeterminateState = bar.GetIndeterminate();
         var containingObject   = bar.GetTemplateChild("ContainingGrid") as FrameworkElement;
         if (indeterminateState != null && containingObject != null)
         {
             if (oldValue && indeterminateState.Storyboard != null)
             {
                 // remove the previous storyboard from the Grid #1855
                 indeterminateState.Storyboard.Stop(containingObject);
                 indeterminateState.Storyboard.Remove(containingObject);
             }
             if (newValue)
             {
                 var resetAction = new Action(() => {
                     bar.InvalidateMeasure();
                     bar.InvalidateArrange();
                     bar.ResetStoryboard(bar.ActualWidth, false);
                 });
                 bar.Dispatcher.BeginInvoke(DispatcherPriority.Background, resetAction);
             }
         }
     }
 }
コード例 #4
0
        private static void ToggleIndeterminate(MetroProgressBar bar, bool oldValue, bool newValue)
        {
            if (newValue == oldValue)
            {
                return;
            }
            var indeterminateState = bar.GetIndeterminate();
            var containingObject   = bar.GetTemplateChild("ContainingGrid") as FrameworkElement;

            if (indeterminateState != null && containingObject != null)
            {
                var resetAction = new Action(() =>
                {
                    if (oldValue && indeterminateState.Storyboard != null)
                    {
                        // remove the previous storyboard from the Grid #1855
                        indeterminateState.Storyboard.Stop(containingObject);
                        indeterminateState.Storyboard.Remove(containingObject);
                    }
                    if (newValue)
                    {
                        bar.ResetStoryboard(bar.ActualSize(true), false);
                    }
                });
                bar.Invoke(resetAction);
            }
        }
コード例 #5
0
 private static void ToggleIndeterminate(MetroProgressBar bar, bool oldValue, bool newValue)
 {
     if (newValue == oldValue)
     {
         return;
     }
     var indeterminateState = bar.GetIndeterminate();
     var containingObject = bar.GetTemplateChild("ContainingGrid") as FrameworkElement;
     if (indeterminateState != null && containingObject != null)
     {
         var resetAction = new Action(() =>
             {
                 if (oldValue && indeterminateState.Storyboard != null)
                 {
                     // remove the previous storyboard from the Grid #1855
                     indeterminateState.Storyboard.Stop(containingObject);
                     indeterminateState.Storyboard.Remove(containingObject);
                 }
                 if (newValue)
                 {
                     bar.ResetStoryboard(bar.ActualSize(true), false);
                 }
             });
         bar.Invoke(resetAction);
     }
 }
コード例 #6
0
 private static void ToggleIndeterminate(MetroProgressBar bar, bool oldValue, bool newValue)
 {
     if (bar != null && newValue != oldValue)
     {
         var indeterminateState = bar.GetIndeterminate();
         var containingObject   = bar.GetTemplateChild("ContainingGrid") as FrameworkElement;
         if (indeterminateState != null && containingObject != null)
         {
             if (oldValue && indeterminateState.Storyboard != null)
             {
                 // remove the previous storyboard from the Grid #1855
                 indeterminateState.Storyboard.Stop(containingObject);
                 indeterminateState.Storyboard.Remove(containingObject);
             }
             if (newValue)
             {
                 bar.ResetStoryboard(bar.ActualWidth, false);
             }
         }
     }
 }
コード例 #7
0
 private static void ToggleIndeterminate(MetroProgressBar bar, bool oldValue, bool newValue)
 {
     if (bar != null && newValue != oldValue)
     {
         var indeterminateState = bar.GetIndeterminate();
         var containingObject = bar.GetTemplateChild("ContainingGrid") as FrameworkElement;
         if (indeterminateState != null && containingObject != null)
         {
             if (oldValue && indeterminateState.Storyboard != null)
             {
                 // remove the previous storyboard from the Grid #1855
                 indeterminateState.Storyboard.Stop(containingObject);
                 indeterminateState.Storyboard.Remove(containingObject);
             }
             if (newValue)
             {
                 bar.ResetStoryboard(bar.ActualWidth, false);
             }
         }
     }
 }