private void Awake() { trainingSetFile = Registry.Instance.oneDollarTrainingSet; recognizer = new DollarOne.DollarRecognizer(); #if UNITY_EDITOR oscSensor.SetActive(true); nativeSensor.SetActive(false); #else oscSensor.SetActive(false); nativeSensor.SetActive(true); #endif }
private void Awake() { points = new List <Vector2>(); isRecording = false; trainingSetAsset = Registry.Instance.oneDollarTrainingSet; }