public void Unload() { items = null; slotZone = null; bottomBar = null; capacityText = null; sideBar = null; }
public void RebuildUI() { RemoveAllChildren(); slotZone = new UISlotZone(HoverItemSlot, GetItem, UI.InventoryScale); Append(slotZone); slotZone.ScrollBar = new UIScrollbar(); Append(slotZone.ScrollBar); sideBar = new List <UITextButton>(); BuildSortAndFilter(); sideBar.Add(new UITextButton(Lang.inter[30].Value, 0.75f, 1.0f)); // Deposit all var depositAll = sideBar[4]; depositAll.Action += (bool rightClicked, bool mouseInBounds) => { if (!rightClicked && mouseInBounds && TryDepositAll()) { RefreshItems(); Main.PlaySound(7, -1, -1, 1); Recipe.FindRecipes(); } }; Append(depositAll); sideBar.Add(new UITextButton(Lang.inter[31].Value, 0.75f, 1.0f)); // Quick stack var quickStack = sideBar[5]; quickStack.Action += (bool rightClicked, bool mouseInBounds) => { if (!rightClicked && mouseInBounds && TryQuickStack(true)) { RefreshItems(); Main.PlaySound(7, -1, -1, 1); Recipe.FindRecipes(); } }; Append(quickStack); sideBar.Add(new UITextButton(Lang.inter[82].Value, 0.75f, 1.0f)); // Restock var restock = sideBar[6]; restock.Action += (bool rightClicked, bool mouseInBounds) => { if (!rightClicked && mouseInBounds && TryRestock()) { RefreshItems(); Main.PlaySound(7, -1, -1, 1); Recipe.FindRecipes(); } }; Append(restock); bottomBar.Append(capacityText); Append(bottomBar); foreach (var s in sideBar) { Append(s); } }