/// <summary> /// 没有执行交互时释放 /// </summary> public void OnNotRelease() { if (Interaction == null) { return; } Interaction.OnDistanceNotInteractionRelease(); }
/// <summary> /// 没有执行交互时释放 /// </summary> public void OnNotRelease() { if (Interaction == null) { return; } Interaction.OnDistanceNotInteractionRelease(); Interaction.OnDistanceRelease(null, InteractionReleaseStatus.None); }