コード例 #1
0
ファイル: TerrainWrapperGUI.cs プロジェクト: cowtrix/Mad-Maps
 public void OnEnable()
 {
     if (Wrapper == null)
     {
         if (IsPopout)
         {
             return;
         }
         Wrapper = target as TerrainWrapper;
     }
     _layerDrawer   = new MMTerrainLayerDrawer(Wrapper);
     _splatsDrawer  = new TerrainSplatsDrawer(Wrapper);
     _detailsDrawer = new TerrainDetailsDrawer(Wrapper);
     _tabs          = new[]
     {
         new GUIContent("Layers")
         {
             image = EditorGUIUtility.FindTexture("Terrain Icon")
         },
         new GUIContent("Splats")
         {
             image = EditorGUIUtility.FindTexture("TerrainInspector.TerrainToolSplat")
         },
         new GUIContent("Details")
         {
             image = EditorGUIUtility.FindTexture("TerrainInspector.TerrainToolPlants")
         },
         new GUIContent("Info")
         {
             image = EditorGUIUtility.FindTexture("_Help")
         },
     };
 }
コード例 #2
0
ファイル: TerrainWrapperGUI.cs プロジェクト: cowtrix/Mad-Maps
        public override void OnInspectorGUI()
        {
            if (IsPopout)
            {
                Wrapper = (TerrainWrapper)EditorGUILayout.ObjectField("Terrain Wrapper", Wrapper, typeof(TerrainWrapper), true);
            }
            if (Wrapper == null)
            {
                if (IsPopout)
                {
                    return;
                }
                Wrapper = target as TerrainWrapper;
                return;
            }

            for (int i = Wrapper.Layers.Count - 1; i >= 0; i--)
            {
                if (!Wrapper.Layers[i])
                {
                    Wrapper.Layers.RemoveAt(i);
                }
            }

            _layerDrawer   = _layerDrawer ?? new MMTerrainLayerDrawer(Wrapper);
            _splatsDrawer  = _splatsDrawer ?? new TerrainSplatsDrawer(Wrapper);
            _detailsDrawer = _detailsDrawer ?? new TerrainDetailsDrawer(Wrapper);

            /*_layerDrawer = _layerDrawer ?? new MMTerrainLayerDrawer(Wrapper);
             * _splatsDrawer = _splatsDrawer ?? new TerrainSplatsDrawer(Wrapper);
             * _detailsDrawer = _detailsDrawer ?? new TerrainDetailsDrawer(Wrapper);
             * if(_tabs == null)
             * {
             *  _tabs = new[]
             *  {
             *      new GUIContent("Layers") {image = EditorGUIUtility.FindTexture("Terrain Icon")},
             *      new GUIContent("Splats") {image = EditorGUIUtility.FindTexture("TerrainInspector.TerrainToolSplat")},
             *      new GUIContent("Details") {image = EditorGUIUtility.FindTexture("TerrainInspector.TerrainToolPlants")},
             *      new GUIContent("Info") {image = EditorGUIUtility.FindTexture("_Help")},
             *  };
             * }*/

            EditorGUILayout.BeginHorizontal();
            CurrentTab = GUILayout.Toolbar(CurrentTab, _tabs, GUILayout.Height(20), GUILayout.Width(EditorGUIUtility.currentViewWidth - (IsPopout ? 12 : 40) - 26));
            if (GUILayout.Button(new GUIContent(Wrapper.Locked ? GUIResources.LockedIcon : GUIResources.UnlockedIcon, "Lock Wrapper"), EditorStyles.label, GUILayout.Width(24), GUILayout.Height(24)))
            {
                Wrapper.Locked = !Wrapper.Locked;
            }
            if (!IsPopout && GUILayout.Button(new GUIContent(GUIResources.PopoutIcon, "Popout Inspector"),
                                              EditorStyles.label, GUILayout.Width(18), GUILayout.Height(18)))
            {
                var w = EditorWindow.GetWindow <TerrainWrapperEditorWindow>();
                w.Wrapper         = Wrapper;
                Selection.objects = new Object[0];
                return;
            }
            EditorGUILayout.EndHorizontal();

            GUILayout.Space(4);

            var currentTabTitle = _tabs[CurrentTab].text;

            if (currentTabTitle == "Layers")
            {
                if (Wrapper.Dirty)
                {
                    EditorGUILayout.HelpBox("This Wrapper has unnaplied changes. Click \"Reapply All\" to apply them.", MessageType.Info);
                }
                _layerDrawer.List.DoLayoutList();
                if (_layerDrawer.List.index >= 0 && Wrapper.Layers.Count > 0 && _layerDrawer.List.index < Wrapper.Layers.Count)
                {
                    var selected = Wrapper.Layers[_layerDrawer.List.index];
                    Wrapper.Layers[_layerDrawer.List.index] = MMTerrainLayerDrawer.DrawExpandedGUI(Wrapper, selected);
                }
                else
                {
                    EditorGUILayout.HelpBox("Select a Layer to see information about it here.", MessageType.Info);
                }
                EditorGUILayout.Space();
            }
            else if (currentTabTitle == "Splats")
            {
                _splatsDrawer.List.DoLayoutList();
                var splatProtos = new List <SplatPrototype>(Wrapper.Terrain.terrainData.splatPrototypes);
                foreach (var wrapper in Wrapper.SplatPrototypes)
                {
                    if (wrapper == null)
                    {
                        continue;
                    }
                    var firstProto = wrapper.GetPrototype();
                    for (var i = splatProtos.Count - 1; i >= 0; --i)
                    {
                        var secondProto = splatProtos[i];
                        if (SplatPrototypeWrapper.SplatPrototypeComparer.StaticEquals(firstProto, secondProto))
                        {
                            splatProtos.RemoveAt(i);
                            continue;
                        }
                    }
                }
                if (splatProtos.Count > 0)
                {
                    EditorGUILayout.BeginHorizontal("Box");
                    GUILayout.Label(string.Format("You have {0} splat{1} on your terrain that {2} not currently handled with Wrappers!",
                                                  splatProtos.Count, splatProtos.Count > 1 ? "s" : string.Empty, splatProtos.Count > 1 ? "are" : "is"), GUILayout.MaxWidth(Screen.width - 100));
                    if (GUILayout.Button("Fix Now"))
                    {
                        var newSplats = MMTerrainLayerUtilities.ResolvePrototypes(Wrapper.Terrain.terrainData.splatPrototypes);
                        Wrapper.SplatPrototypes = newSplats.Values.ToList();
                        GUIUtility.ExitGUI();
                        return;
                    }
                    EditorGUILayout.EndHorizontal();
                }
            }
            else if (currentTabTitle == "Details")
            {
                _detailsDrawer.List.DoLayoutList();
                var detailProtos = new List <DetailPrototype>(Wrapper.Terrain.terrainData.detailPrototypes);
                foreach (var wrapper in Wrapper.DetailPrototypes)
                {
                    if (wrapper == null)
                    {
                        continue;
                    }
                    var firstProto = wrapper.GetPrototype();
                    for (var i = detailProtos.Count - 1; i >= 0; --i)
                    {
                        var secondProto = detailProtos[i];
                        if (DetailPrototypeWrapper.DetailPrototypeComparer.StaticEquals(firstProto, secondProto))
                        {
                            detailProtos.RemoveAt(i);
                            continue;
                        }
                    }
                }
                if (detailProtos.Count > 0)
                {
                    EditorGUILayout.BeginHorizontal("Box");
                    GUILayout.Label(string.Format("You have {0} detail{1} on your terrain that {2} not currently handled with Wrappers!",
                                                  detailProtos.Count, detailProtos.Count > 1 ? "s" : string.Empty, detailProtos.Count > 1 ? "are" : "is"), GUILayout.MaxWidth(Screen.width - 100));
                    if (GUILayout.Button("Fix Now"))
                    {
                        var newDetails = MMTerrainLayerUtilities.ResolvePrototypes(Wrapper.Terrain.terrainData.detailPrototypes);
                        Wrapper.DetailPrototypes = newDetails.Values.ToList();
                        GUIUtility.ExitGUI();
                        return;
                    }
                    EditorGUILayout.EndHorizontal();
                }
            }
            else if (currentTabTitle == "Info")
            {
                TerrainWrapper.ComputeShaders = EditorGUILayout.Toggle("Compute Shaders", TerrainWrapper.ComputeShaders);
                Wrapper.WriteHeights          = EditorGUILayout.Toggle("Write Heights", Wrapper.WriteHeights);
                Wrapper.WriteSplats           = EditorGUILayout.Toggle("Write Splats", Wrapper.WriteSplats);
                Wrapper.WriteTrees            = EditorGUILayout.Toggle("Write Trees", Wrapper.WriteTrees);
                Wrapper.WriteDetails          = EditorGUILayout.Toggle("Write Details", Wrapper.WriteDetails);
                Wrapper.WriteObjects          = EditorGUILayout.Toggle("Write Objects", Wrapper.WriteObjects);
                #if VEGETATION_STUDIO
                Wrapper.WriteVegetationStudio = EditorGUILayout.Toggle("Write Vegetation Studio", Wrapper.WriteVegetationStudio);
                #endif

                EditorExtensions.Seperator();

                var previewContent = new GUIContent(GUIResources.EyeOpenIcon, "Preview");

                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Compound Heights", Wrapper.CompoundTerrainData.Heights != null ? string.Format("{0}", string.Format("{0}x{1}", Wrapper.CompoundTerrainData.Heights.Width, Wrapper.CompoundTerrainData.Heights.Height)) : "null");
                if (Wrapper.CompoundTerrainData.SplatData != null && GUILayout.Button(previewContent, EditorStyles.label, GUILayout.Width(20), GUILayout.Height(16)))
                {
                    DataInspector.SetData(Wrapper.CompoundTerrainData.Heights);
                }
                EditorGUILayout.EndHorizontal();
                EditorExtensions.Seperator();

                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Compound Splats", Wrapper.CompoundTerrainData.SplatData != null ? string.Format("{0}", Wrapper.CompoundTerrainData.SplatData.Count) : "null");
                if (Wrapper.CompoundTerrainData.SplatData != null && GUILayout.Button(previewContent, EditorStyles.label, GUILayout.Width(20), GUILayout.Height(16)))
                {
                    List <IDataInspectorProvider> data = new List <IDataInspectorProvider>();
                    List <object> context = new List <object>();
                    foreach (var keyValuePair in Wrapper.CompoundTerrainData.SplatData)
                    {
                        data.Add(keyValuePair.Value);
                        context.Add(keyValuePair.Key);
                    }
                    DataInspector.SetData(data, context);
                }
                EditorGUILayout.EndHorizontal();
                EditorExtensions.Seperator();

                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Compound Details", Wrapper.CompoundTerrainData.DetailData != null ? string.Format("{0}", Wrapper.CompoundTerrainData.DetailData.Count) : "null");
                if (Wrapper.CompoundTerrainData.DetailData != null && GUILayout.Button(previewContent, EditorStyles.label, GUILayout.Width(20), GUILayout.Height(16)))
                {
                    List <IDataInspectorProvider> data = new List <IDataInspectorProvider>();
                    List <object> context = new List <object>();
                    foreach (var keyValuePair in Wrapper.CompoundTerrainData.DetailData)
                    {
                        data.Add(keyValuePair.Value);
                        context.Add(keyValuePair.Key);
                    }
                    DataInspector.SetData(data, context, true);
                }
                EditorGUILayout.EndHorizontal();
                EditorExtensions.Seperator();

                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Compound Objects: ", Wrapper.CompoundTerrainData.Objects.Count.ToString());
                if (Wrapper.CompoundTerrainData.DetailData != null && GUILayout.Button(previewContent, EditorStyles.label, GUILayout.Width(20), GUILayout.Height(16)))
                {
                    Dictionary <object, IDataInspectorProvider> data = new Dictionary <object, IDataInspectorProvider>();
                    foreach (var obj in Wrapper.CompoundTerrainData.Objects)
                    {
                        if (!data.ContainsKey(obj.Value.Data.Prefab))
                        {
                            data[obj.Value.Data.Prefab] = new PositionList();
                        }
                        (data[obj.Value.Data.Prefab] as PositionList).Add(obj.Value.Data.Position);
                    }
                    DataInspector.SetData(data.Values.ToList(), data.Keys.ToList(), true);
                }
                EditorGUILayout.EndHorizontal();
                EditorExtensions.Seperator();

                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Compound Trees: ", Wrapper.CompoundTerrainData.Trees.Count.ToString());
                if (Wrapper.CompoundTerrainData.Trees != null && GUILayout.Button(previewContent, EditorStyles.label, GUILayout.Width(20), GUILayout.Height(16)))
                {
                    Dictionary <object, IDataInspectorProvider> data = new Dictionary <object, IDataInspectorProvider>();
                    foreach (var obj in Wrapper.CompoundTerrainData.Trees)
                    {
                        if (!data.ContainsKey(obj.Value.Prototype))
                        {
                            data[obj.Value.Prototype] = new PositionList();
                        }
                        (data[obj.Value.Prototype] as PositionList).Add(obj.Value.Position);
                    }
                    DataInspector.SetData(data.Values.ToList(), data.Keys.ToList(), true);
                }
                EditorGUILayout.EndHorizontal();
                EditorExtensions.Seperator();

                #if VEGETATION_STUDIO
                EditorGUILayout.BeginHorizontal();
                EditorGUILayout.LabelField("Compound Vegetation Studio Data: ", Wrapper.CompoundTerrainData.VegetationStudio.Count.ToString());
                if (Wrapper.CompoundTerrainData.VegetationStudio != null && GUILayout.Button(previewContent, EditorStyles.label, GUILayout.Width(20), GUILayout.Height(16)))
                {
                    Dictionary <object, IDataInspectorProvider> data = new Dictionary <object, IDataInspectorProvider>();
                    foreach (var obj in Wrapper.CompoundTerrainData.VegetationStudio)
                    {
                        if (!data.ContainsKey(obj.Value.VSID))
                        {
                            data[obj.Value.VSID] = new PositionList();
                        }
                        (data[obj.Value.VSID] as PositionList).Add(obj.Value.Position);
                    }
                    DataInspector.SetData(data.Values.ToList(), data.Keys.ToList(), true);
                }
                EditorGUILayout.EndHorizontal();
                EditorExtensions.Seperator();
                #endif
            }
        }