public MTEaseBounceInState(MTEaseBounceIn action, GameObject target) : base(action, target) { }
public MTEaseBounceInState(MTEaseBounceIn action, GameObject target) : base(action, target) { }
public MTEaseBounceInState(MTEaseBounceIn action, GameObject target) : base(action, target) { }
public MTEaseBounceInState(MTEaseBounceIn action, GameObject target) : base(action, target) { }