コード例 #1
0
 public MTAmplitudeActionState(MTAmplitudeAction action, GameObject target)
     : base(action, target)
 {
     Amplitude = action.Amplitude;
     AmplitudeRate = 1.0f;
 }
コード例 #2
0
 public MTAmplitudeActionState(MTAmplitudeAction action, GameObject target) : base(action, target)
 {
     Amplitude     = action.Amplitude;
     AmplitudeRate = 1.0f;
 }