コード例 #1
0
 public SandboxView(Context context, Bitmap bitmap, MatrixConfig matrixConfig) : base(context)
 {
     this.bitmap       = bitmap;
     this.width        = bitmap.Width;
     this.height       = bitmap.Height;
     this.matrixConfig = matrixConfig;
     if (matrixConfig.transform == null)
     {
         matrixConfig.transform = new Matrix();
     }
     SetOnTouchListener(this);
 }
コード例 #2
0
        internal void AfterScroll()
        {
            int lastVisisble = layoutManager.FindLastCompletelyVisibleItemPosition();
            int firstVisible = layoutManager.FindFirstCompletelyVisibleItemPosition();

            if ((lastVisisble - firstVisible) / 2 + firstVisible > ExtraItem - 1)
            {
                int e = (lastVisisble - firstVisible) / 2 + firstVisible;
                for (int i = 0; i < mPhotoAlbum.numPhoto; i++)
                {
                    if (mPhotoAlbum[i].SelectedId != 0)
                    {
                        mPhotoAlbum[i].SelectedId = 0;
                        mAdapter.NotifyItemChanged(i);
                    }
                }
                mPhotoAlbum[e].SelectedId = e;
                linearButton.SetBackgroundResource(Resource.Drawable.solid_circle_background_trophy);
                mAdapter.NotifyItemChanged(e);
                context.LastSelectedIndex = e - ExtraItem;
                bitmap = mPhotoAlbum[e].bitmap;
                containerImg.RemoveAllViews();
                if (matrixConfig == null)
                {
                    matrixConfig = new MatrixConfig();
                }
                containerImg.AddView(new SandboxView(Context, bitmap, matrixConfig));
            }
            else
            {
                for (int i = 0; i < mPhotoAlbum.numPhoto; i++)
                {
                    if (mPhotoAlbum[i].SelectedId != 0)
                    {
                        mPhotoAlbum[i].SelectedId = 0;
                        mAdapter.NotifyItemChanged(i);
                    }
                }
                linearButton.SetBackgroundResource(Resource.Drawable.trophy_center_selection_circle);
                containerImg.RemoveAllViews();
                context.LastSelectedIndex = -1;
                if (bitmap != null && !bitmap.IsRecycled)
                {
                    bitmap = null;
                    GC.Collect();
                }
            }
        }
コード例 #3
0
        public override void OnViewCreated(View view, Bundle savedInstanceState)
        {
            base.OnViewCreated(view, savedInstanceState);
            mHandler                 = new Handler();
            progressBarLL            = view.FindViewById <LinearLayout>(Resource.Id.LLPleaseWait);
            progressBarLL.Visibility = ViewStates.Gone;
            ActionLayout             = view.FindViewById <FrameLayout>(Resource.Id.ActionLayout);
            ActionLayout.Visibility  = ViewStates.Gone;
            mRecycleView             = view.FindViewById <RecyclerView>(Resource.Id.recyclerView);
            linearButton             = view.FindViewById <LinearLayout>(Resource.Id.linearButton);
            linearButton.Enabled     = true;
            mLayoutManager           = new CenterLayoutManager(context, LinearLayoutManager.Horizontal, false);
            mRecycleView.SetLayoutManager(mLayoutManager);
            mRecycleView.AddOnScrollListener(new CustomScrollListener(this));
            buttonFlipcamera = view.FindViewById <Button>(Resource.Id.buttonFlipcamera);
            BackLobby        = view.FindViewById <Button>(Resource.Id.buttonGoLobby);
            buttonRetake     = view.FindViewById <Button>(Resource.Id.buttonRetake);
            SnapHelper helper = new LinearSnapHelpers();

            helper.AttachToRecyclerView(mRecycleView);
            //logoImageView = (ImageView)view.FindViewById(Resource.Id.logoImageView);
            //logoImageView.SetOnTouchListener(this);
            //ViewImage = (View)view.FindViewById(Resource.Id.logoImageView);
            takenImage             = (ImageView)view.FindViewById(Resource.Id.ImageViewtaken);
            imageLayout            = (RelativeLayout)view.FindViewById(Resource.Id.containerTaken);
            containerImg           = (RelativeLayout)view.FindViewById(Resource.Id.containerImg);
            imageLayout.Visibility = ViewStates.Gone;
            back                = (Button)view.FindViewById(Resource.Id.buttonBack);
            save                = (Button)view.FindViewById(Resource.Id.buttonSave);
            layoutManager       = ((CenterLayoutManager)mRecycleView.GetLayoutManager());
            linearButton.Click += delegate
            {
                if (bitmap != null)
                {
                    progressBarLL.Visibility = ViewStates.Visible;
                    context.matrix.Set(matrixConfig.transform);
                    OnCAptureClick(bitmap, linearButton);
                }
            };

            buttonFlipcamera.Click += (object sender, EventArgs e) =>
            {
                ChangeCameraFace(true);
            };

            BackLobby.Click += (object sender, EventArgs e) =>
            {
                BackPressEvent(true);
            };

            buttonRetake.Click += (object sender, EventArgs e) =>
            {
                imageLayout.Visibility  = ViewStates.Gone;
                ActionLayout.Visibility = ViewStates.Visible;
                ResetAcitivity(true);
                containerImg.RemoveAllViews();
                if (matrixConfig == null)
                {
                    matrixConfig = new MatrixConfig();
                }
                containerImg.AddView(new SandboxView(context, bitmap, matrixConfig));
            };

            back.Click += delegate
            {
                BackPressEvent(true);
            };

            save.Click += delegate
            {
                if (bitmapToSave == null)
                {
                    return;
                }
                try
                {
                    MediaStore.Images.Media.InsertImage(context.ContentResolver, bitmapToSave, Long.ToString(JavaSystem.CurrentTimeMillis()) + ".jpg", "Adda52");
                }
                catch (System.Exception e)
                {
                    Log.Debug("In Saving File", e + "");
                }
                bitmapToSave.Recycle();
                bitmapToSave.Dispose();
                bitmapToSave = null;
                System.GC.Collect();
            };

            Dialog dialog = Dialog;

            if (dialog != null)
            {
                int ScreenHeight = (int)(Resources.DisplayMetrics.HeightPixels);
                int ScreenWidth  = (int)(Resources.DisplayMetrics.WidthPixels);
                screenWidth  = ScreenWidth;
                screenHeight = ScreenHeight;

                Window window = Dialog.Window;
                WindowManagerLayoutParams windowParams = window.Attributes;
                windowParams.DimAmount = 0.0f;
                window.Attributes      = (windowParams);

                int actual         = Resources.GetDimensionPixelSize(Resource.Dimension.dimen90);
                int numberofImages = ScreenWidth / actual;
                int increase       = 0;
                if (numberofImages % 2 == 0)
                {
                    increase = (numberofImages / 2) + 1;
                }
                else
                {
                    increase = (numberofImages / 2) + 2;
                }
                ExtraItem               = increase;
                mPhotoAlbum             = new PhotoAlbum(increase, context.BaseContext, TrophyName);
                mAdapter                = new HorizontalTrouphyAdaptor(mPhotoAlbum);
                ActionLayout.Visibility = ViewStates.Visible;
                mRecycleView.SetAdapter(mAdapter);
                mAdapter.ItemClick += (sender, e) =>
                {
                    if (e > ExtraItem - 1 && e - 1 < mPhotoAlbum.numPhoto - ExtraItem)
                    {
                        mRecycleView.SmoothScrollToPosition(e);
                        for (int i = 0; i < mPhotoAlbum.numPhoto; i++)
                        {
                            if (mPhotoAlbum[i].SelectedId != 0)
                            {
                                mPhotoAlbum[i].SelectedId = 0;
                                mAdapter.NotifyItemChanged(i);
                            }
                        }
                        mPhotoAlbum[e].SelectedId = e;
                        linearButton.SetBackgroundResource(Resource.Drawable.solid_circle_background_trophy);
                        mAdapter.NotifyItemChanged(e);
                        context.LastSelectedIndex = e - ExtraItem;
                        bitmap = mPhotoAlbum[e].bitmap;
                        containerImg.RemoveAllViews();
                        if (matrixConfig == null)
                        {
                            matrixConfig = new MatrixConfig();
                        }
                        sandboxView = new SandboxView(context, bitmap, matrixConfig);
                        containerImg.AddView(sandboxView);
                    }
                };
            }
        }
コード例 #4
0
        public void OnSensorChanged(SensorEvent e)
        {
            Log.Debug("TROPHY", "Sensor Changed");
            neglectCount++;
            if (neglectCount < 7)
            {
                return;
            }
            neglectCount = 0;
            var   values      = e.Values;
            int   orientation = ORIENTATION_UNKNOWN;
            float X           = -values[_DATA_X];
            float Y           = -values[_DATA_Y];
            float Z           = -values[_DATA_Z];
            float magnitude   = X * X + Y * Y;

            // Don't trust the angle if the magnitude is small compared to the y value
            if (magnitude * 4 >= Z * Z)
            {
                float OneEightyOverPi = 57.29577957855f;
                float angle           = (float)Java.Lang.Math.Atan2(-Y, X) * OneEightyOverPi;
                orientation = 90 - (int)Java.Lang.Math.Round(angle);
                // normalize to 0 - 359 range
                while (orientation >= 360)
                {
                    orientation -= 360;
                }
                while (orientation < 0)
                {
                    orientation += 360;
                }
            }
            //^^ thanks to google for that code
            //now we must figure out which orientation based on the degrees
            Log.Debug("Oreination", "" + orientation);
            if (orientation != mOrientationDeg)
            {
                mOrientationDeg = orientation;
                //figure out actual orientation
                if (orientation == -1)
                {    //basically flat
                }
                else if (orientation <= 45 || orientation > 315)
                {                          //round to 0
                    tempOrientRounded = 1; //portrait
                }
                else if (orientation > 45 && orientation <= 135)
                {                          //round to 90
                    tempOrientRounded = 2; //lsleft
                }
                else if (orientation > 135 && orientation <= 225)
                {                          //round to 180
                    tempOrientRounded = 3; //upside down
                }
                else if (orientation > 225 && orientation <= 315)
                {                          //round to 270
                    tempOrientRounded = 4; //lsright
                }
            }

            if (mOrientationRounded != tempOrientRounded)
            {
                mOrientationRounded = tempOrientRounded;
                int viewsIds = TrophyFragment.layoutManager.FindLastCompletelyVisibleItemPosition();
                int angle    = 0;
                switch (TrophyCameraActivity.tempOrientRounded)
                {
                case 1:
                    trophyFragment.back.Rotation = trophyFragment.save.Rotation = trophyFragment.buttonFlipcamera.Rotation = trophyFragment.BackLobby.Rotation = trophyFragment.buttonRetake.Rotation = trophyFragment.BackLobby.Rotation = 0;
                    angle = 0;
                    break;

                case 2:
                    trophyFragment.back.Rotation = trophyFragment.save.Rotation = trophyFragment.buttonFlipcamera.Rotation = trophyFragment.BackLobby.Rotation = trophyFragment.buttonRetake.Rotation = trophyFragment.BackLobby.Rotation = -90;
                    angle = -90;
                    break;

                case 3:
                    trophyFragment.back.Rotation = trophyFragment.save.Rotation = trophyFragment.buttonFlipcamera.Rotation = trophyFragment.BackLobby.Rotation = trophyFragment.buttonRetake.Rotation = trophyFragment.BackLobby.Rotation = -180;
                    angle = -180;
                    break;

                case 4:
                    trophyFragment.back.Rotation = trophyFragment.save.Rotation = trophyFragment.buttonFlipcamera.Rotation = trophyFragment.BackLobby.Rotation = trophyFragment.buttonRetake.Rotation = trophyFragment.BackLobby.Rotation = 90;
                    angle = 90;
                    break;
                }
                for (int i = 0; i <= viewsIds + 1; i++)
                {
                    PhotoViewHolder firstViewHolder = (PhotoViewHolder)trophyFragment.mRecycleView.FindViewHolderForLayoutPosition(i);
                    if (firstViewHolder != null)
                    {
                        firstViewHolder.imageView.Rotation = angle;
                    }
                }
                if (TrophyFragment.sandboxView != null)
                {
                    MatrixConfig matrixConfig = TrophyFragment.sandboxView.matrixConfig;
                    System.Console.WriteLine("matrixConfig.angle:" + matrixConfig.angle + " angle:" + angle);
                    if (System.Math.Abs(matrixConfig.angle - (float)angle) > 0)
                    {
                        matrixConfig.angle = (float)(angle * (System.Math.PI / 180));
                        TrophyFragment.sandboxView.Invalidate();
                    }
                }
            }
        }