コード例 #1
0
        //保存事件
        private void SaveEvent()
        {
            if (!gesture)
            {
                return;
            }
            gesture.playerGestureData.playerGestureEvents.Clear();
            for (int i = 0; i < events.Count; i++)
            {
                gesture.playerGestureData.playerGestureEvents.Add(events[i].playerGestureEventInfo);
                PlayerManager.Instance.SetPlayerGestureEvent(events[i].playerGestureEventInfo);
            }
            transform.localScale = Vector3.zero;
            gesture.gestureButton.Init();
            gesture.Init(gesture.playerGestureData, null);
            gesture = null;

            GC.Collect();
        }
コード例 #2
0
        //封装手势按钮天机方法,返回当前按钮
        private Gesture AddGesture(PlayerGestureData playerGesture)
        {
            Gesture gesture = SourcesManager.LoadSources <Gesture>("Gesture", Content);//在对象池中生成

            gestures.Add(gesture);
            gesture.Init(playerGesture, this);//初始化按钮
            gesture.gestureButton.OffChoice.AddListener(() =>
            {
                gestureWindows.Recovery();
                selectionWindow.Recovery();
                eventWindows.Recovery();
            });//添加按钮事件
            gesture.gestureButton.OnChoice.AddListener(() =>
            {
                gestureWindows.Recovery();
                eventWindows.Recovery();
                selectionWindow.SetPanel(gesture);
            });
            return(gesture);
        }
コード例 #3
0
        private void InitEvent()
        {
            //录入信息按钮事件添加
            intoEntry.OnClick.AddListener(() =>
            {
                PlayerGestureManager.Instance.SetGestureJointData(PlayerGestureInfo.GestureType.End, gesture.playerGestureData);

                if (gesture.playerGestureData.playerGestureInfo.intoPhotoBase64 != null)
                {
                    intoPhoto.texture = gesture.playerGestureData.playerGestureInfo.intoPhotoBase64.Get();
                }
                else
                {
                    intoPhoto.texture = texture;
                }
            });
            //录入信息按钮事件添加
            leaveEntry.OnClick.AddListener(() =>
            {
                PlayerGestureManager.Instance.SetGestureJointData(PlayerGestureInfo.GestureType.Start, gesture.playerGestureData);

                if (gesture.playerGestureData.playerGestureInfo.leavePhotoBase64 != null)
                {
                    leavePhoto.texture = gesture.playerGestureData.playerGestureInfo.leavePhotoBase64.Get();
                }
                else
                {
                    leavePhoto.texture = texture;
                }
            });
            //删除信息按钮事件添加
            remove.OnClick.AddListener(() =>
            {
                transform.localScale = Vector3.zero;
                setGesturePanel.RemoveGesture(gesture);
            });
            //确定信息按钮事件添加
            Ok.OnClick.AddListener(() =>
            {
                transform.localScale = Vector3.zero;
                gesture.playerGestureData.playerGestureInfo.isOnLeftFoot  = leftFoot.isChoice;
                gesture.playerGestureData.playerGestureInfo.isOnRightFoot = rightFoot.isChoice;
                gesture.playerGestureData.playerGestureInfo.isOnLeftHand  = leftHand.isChoice;
                gesture.playerGestureData.playerGestureInfo.isOnRightHand = rightHand.isChoice;

                gesture.playerGestureData.playerGestureInfo.isLeftFootMain  = leftFootToggle.isOn;
                gesture.playerGestureData.playerGestureInfo.isRightFootMain = rightFootToggle.isOn;
                gesture.playerGestureData.playerGestureInfo.isLeftHandMain  = leftHandToggle.isOn;
                gesture.playerGestureData.playerGestureInfo.isRightHandMain = rightHandToggle.isOn;

                gesture.playerGestureData.playerGestureInfo.GestureName       = gestureName.text;
                gesture.playerGestureData.playerGestureInfo.isFindGesture     = toggle.isOn;
                gesture.playerGestureData.playerGestureInfo.gestureActionType = (GestureActionType)(Enum.GetValues(typeof(GestureActionType))).GetValue(dropdown.value);
                if (gesture.playerGestureData.playerGestureInfo.isFindGesture)
                {
                    PlayerGestureManager.Instance.ReturnFindGesture(gesture.playerGestureData);
                }
                try
                {
                    gesture.playerGestureData.playerGestureInfo.timeGesture = float.Parse(gestureTime.text);
                    gesture.playerGestureData.playerGestureInfo.offset      = int.Parse(gestureOffset.text);
                }
                catch (System.Exception e)
                {
                    print(e.Data);
                }
                gesture.gestureButton.Init();
                gesture.Init(gesture.playerGestureData, setGesturePanel);
            });
        }