public frmStopLight() { InitializeComponent(); detector = new ConnectivityDetector(); detector.Connectivity += new ConnectivityDetector.ConnectivityEventHandler(ConnectivityEvent); startTime = DateTime.Now; updateGui = new GuiUpdateHandler(UpdateGui); }
/// <summary> /// Clean up any resources being used. /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { // Dispose detector before components, since detector updates UI if (detector != null) { detector.Dispose(); detector = null; } if (components != null) { components.Dispose(); } } base.Dispose( disposing ); }