コード例 #1
0
        public IMessage CreateMessage()
        {
            BaseMessage answer = new BaseMessage();

            return(answer);
        }
コード例 #2
0
ファイル: Session.cs プロジェクト: JianwenSun/mono-soc-2007
 public IMessage CreateMessage()
 {
     BaseMessage answer = new BaseMessage();
     return answer;
 }
コード例 #3
0
        public void Send(IDestination destination, IMessage imessage, bool persistent, byte priority, TimeSpan timeToLive)
        {
            BaseMessage             message       = (BaseMessage)imessage;
            MessageQueue            mq            = null;
            MessageQueue            responseQueue = null;
            MessageQueueTransaction transaction   = null;

            try
            {
                // Locate the MSMQ Queue we will be sending to
                if (messageQueue != null)
                {
                    if (destination.Equals(this.destination))
                    {
                        mq = messageQueue;
                    }
                    else
                    {
                        throw new NMSException("This producer can only be used to send to: " + destination);
                    }
                }
                else
                {
                    mq = openMessageQueue((Destination)destination);
                }

                // Convert the Mesasge into a MSMQ message
                message.NMSPersistent = persistent;
                message.NMSExpiration = timeToLive;
                message.NMSPriority   = priority;

                // message.NMSTimestamp = new DateTime().Date.;
                Message msg = messageConverter.ToMsmqMessage(message);
                // TODO: message.NMSMessageId =
                // Now Send the message
                if (mq.Transactional)
                {
                    if (session.Transacted)
                    {
                        mq.Send(msg, session.MessageQueueTransaction);
                    }
                    else
                    {
                        // Start our own mini transaction here to send the message.
                        transaction = new MessageQueueTransaction();
                        transaction.Begin();
                        mq.Send(msg, transaction);
                        transaction.Commit();
                    }
                }
                else
                {
                    if (session.Transacted)
                    {
                        // We may want to raise an exception here since app requested
                        // a transeced NMS session, but is using a non transacted message queue
                        // For now silently ignore it.
                    }
                    mq.Send(msg);
                }
            } finally
            {
                // Cleanup
                if (transaction != null)
                {
                    transaction.Dispose();
                }
                if (responseQueue != null)
                {
                    responseQueue.Dispose();
                }
                if (mq != null && mq != messageQueue)
                {
                    mq.Dispose();
                }
            }
        }