コード例 #1
0
 private static void PrepareModLoader()
 {
     if (!loaderPrepared)
     {
         loaderPrepared = true;
         GameObject go = new GameObject("MSCLoader", typeof(ModLoader));
         Instance = go.GetComponent <ModLoader>();
         DontDestroyOnLoad(go);
         Instance.Init();
     }
 }
コード例 #2
0
 public static void Init_GF()
 {
     if (unloader)
     {
         return;
     }
     ModsFolder = Path.GetFullPath(Path.Combine("Mods", ""));
     if (!loaderPrepared)
     {
         loaderPrepared = true;
         GameObject go = new GameObject("MSCLoader");
         Instance = go.AddComponent <ModLoader>();
         DontDestroyOnLoad(go);
         Instance.Init();
     }
 }