//private int length; /// <summary> /// Reads a sysex message from a MIDI stream /// </summary> /// <param name="br">Stream of MIDI data</param> /// <returns>a new sysex message</returns> public static SysexEvent ReadSysexEvent(BinaryReader br) { SysexEvent se = new SysexEvent(); //se.length = ReadVarInt(br); //se.data = br.ReadBytes(se.length); List <byte> sysexData = new List <byte>(); bool loop = true; while (loop) { byte b; try //MPTK V2.85 add try catch in case of sysex without 0xF7 { b = br.ReadByte(); if (b == 0xF7) { loop = false; } else { sysexData.Add(b); } } catch (Exception /*ex*/) { //UnityEngine.Debug.Log(ex.Message); loop = false; } } se.data = sysexData.ToArray(); return(se); }
//private int length; /// <summary> /// Reads a sysex message from a MIDI stream /// </summary> /// <param name="br">Stream of MIDI data</param> /// <returns>a new sysex message</returns> public static SysexEvent ReadSysexEvent(BinaryReader br) { SysexEvent se = new SysexEvent(); //se.length = ReadVarInt(br); //se.data = br.ReadBytes(se.length); List <byte> sysexData = new List <byte>(); bool loop = true; while (loop) { byte b = br.ReadByte(); if (b == 0xF7) { loop = false; } else { sysexData.Add(b); } } se.data = sysexData.ToArray(); return(se); }
/// <summary> /// Constructs a MidiEvent from a BinaryStream /// </summary> /// <param name="br">The binary stream of MIDI data</param> /// <param name="previous">The previous MIDI event (pass null for first event)</param> /// <returns>A new MidiEvent</returns> public static MidiEvent ReadNextEvent(BinaryReader br, MidiEvent previous) { int deltaTime = MidiEvent.ReadVarInt(br); MidiCommandCode commandCode; int channel = 1; byte b = br.ReadByte(); if ((b & 0x80) == 0) { // a running command - command & channel are same as previous commandCode = previous.CommandCode; channel = previous.Channel; br.BaseStream.Position--; // need to push this back } else { if ((b & 0xF0) == 0xF0) { // both bytes are used for command code in this case commandCode = (MidiCommandCode)b; } else { commandCode = (MidiCommandCode)(b & 0xF0); channel = (b & 0x0F) + 1; } } MidiEvent me; switch (commandCode) { case MidiCommandCode.NoteOn: me = new NoteOnEvent(br); break; case MidiCommandCode.NoteOff: case MidiCommandCode.KeyAfterTouch: me = new NoteEvent(br); break; case MidiCommandCode.ControlChange: me = new ControlChangeEvent(br); break; case MidiCommandCode.PatchChange: me = new PatchChangeEvent(br); break; case MidiCommandCode.ChannelAfterTouch: me = new ChannelAfterTouchEvent(br); break; case MidiCommandCode.PitchWheelChange: me = new PitchWheelChangeEvent(br); break; case MidiCommandCode.TimingClock: case MidiCommandCode.StartSequence: case MidiCommandCode.ContinueSequence: case MidiCommandCode.StopSequence: me = new MidiEvent(); break; case MidiCommandCode.Sysex: me = SysexEvent.ReadSysexEvent(br); break; case MidiCommandCode.MetaEvent: me = MetaEvent.ReadMetaEvent(br); break; default: throw new FormatException(String.Format("Unsupported MIDI Command Code {0:X2}", (byte)commandCode)); } me.channel = channel; me.deltaTime = deltaTime; me.commandCode = commandCode; return(me); }