public static void DecodeGuilds(MaplePacket pPacket, byte pWorldID) { pWorldID = GameHelper.GetAllianceWorldID(pWorldID); int guilds = pPacket.ReadInt(); for (int i = 0; i < guilds; i++) { Guild guild = new Guild(); guild.Decode(pPacket); guild.Save(pWorldID); } }
public virtual void HandleGuild(ClientConnection pConnection, MaplePacket pPacket) { byte type = pPacket.ReadByte(); if (type == 0x20) { bool hasGuild = pPacket.ReadBool(); if (hasGuild) { Guild guild = new Guild(); guild.Decode(pPacket); guild.Save(pConnection.WorldID); pConnection.Logger_WriteLine("{0} must be in Guild {1}", pConnection.LastLoggedCharacterName, guild.Name); } else { // Not in a guild, anymore? MySQL_Connection.Instance.RunQuery("DELETE FROM guild_members WHERE character_id = " + pConnection.CharacterInternalID + " AND world_id = " + GameHelper.GetAllianceWorldID(pConnection.WorldID)); } } }