private void showFloatMapHackMenu(int hackType) { var opts = new List <FloatMenuOption>(); foreach (var m in Find.Maps) { var lib = ""; if (m == Find.CurrentMap) { lib = "ATPP_ThisCurrentMap".Translate(m.Parent.Label); } else { lib = m.Parent.Label; } opts.Add(new FloatMenuOption(lib, delegate { Current.Game.CurrentMap = m; var x = new Designator_SurrogateToHack(hackType); Find.DesignatorManager.Select(x); })); } if (opts.Count == 0) { return; } { if (opts.Count == 1) { var x = new Designator_SurrogateToHack(hackType); Find.DesignatorManager.Select(x); } else { var floatMenuMap = new FloatMenu(opts); Find.WindowStack.Add(floatMenuMap); } } }
private void showFloatMapHackMenu(int hackType) { //Listing map de destination List <FloatMenuOption> opts = new List <FloatMenuOption>(); string lib = ""; for (int i = 0; i < Find.Maps.Count; i++) { Map m = Find.Maps[i]; if (m == Find.CurrentMap) { lib = "ATPP_ThisCurrentMap".Translate(m.Parent.Label); } else { lib = m.Parent.Label; } opts.Add(new FloatMenuOption(lib, delegate { Current.Game.CurrentMap = m; Designator_SurrogateToHack x = new Designator_SurrogateToHack(hackType); Find.DesignatorManager.Select(x); }, MenuOptionPriority.Default, null, null, 0f, null, null)); } if (opts.Count != 0) { if (opts.Count == 1) { Designator_SurrogateToHack x = new Designator_SurrogateToHack(hackType); Find.DesignatorManager.Select(x); } else { FloatMenu floatMenuMap = new FloatMenu(opts); Find.WindowStack.Add(floatMenuMap); } } }