public Vector3 Position; // 骨骼位置 public void Read(BinaryReader reader) { Name = GlobleFuncs.GetString(reader, 20); Parent = reader.ReadInt16(); To = reader.ReadInt16(); Kind = reader.ReadByte(); IKNum = reader.ReadInt16(); Position = GlobleFuncs.ReadVector3(reader); }
public byte NonEdgeFlag; //无边标志(说明:当这个字节不为0时NonEdgeFlag=true) public void Read(BinaryReader reader) { Position = GlobleFuncs.ReadVector3(reader); Normal = GlobleFuncs.ReadVector3(reader); UV = GlobleFuncs.ReadVector2(reader); Bone1 = reader.ReadUInt16(); Bone2 = reader.ReadUInt16(); Weight = reader.ReadByte(); NonEdgeFlag = reader.ReadByte(); }
public void Read(BinaryReader reader) { Name = GlobleFuncs.GetString(reader, 20); BodyA = reader.ReadInt32(); BodyB = reader.ReadInt32(); Position = GlobleFuncs.ReadVector3(reader); Rotation = GlobleFuncs.ReadVector3(reader); Limit_MoveLow = GlobleFuncs.ReadVector3(reader); Limit_MoveHigh = GlobleFuncs.ReadVector3(reader); Limit_AngleLow = GlobleFuncs.ReadVector3(reader); Limit_AngleHigh = GlobleFuncs.ReadVector3(reader); SpConst_Move = GlobleFuncs.ReadVector3(reader); SpConst_Rotate = GlobleFuncs.ReadVector3(reader); }
public void Read(BinaryReader reader) { Name = GlobleFuncs.GetString(reader, 20); Bone = reader.ReadInt16(); Group = reader.ReadByte(); m_passGroupFlag = reader.ReadUInt16(); BoxType = reader.ReadByte(); BoxSize = GlobleFuncs.ReadVector3(reader); PositionFromBone = GlobleFuncs.ReadVector3(reader); Rotation = GlobleFuncs.ReadVector3(reader); Mass = reader.ReadSingle(); PositionDamping = reader.ReadSingle(); RotationDamping = reader.ReadSingle(); Restitution = reader.ReadSingle(); Friction = reader.ReadSingle(); Mode = reader.ReadByte(); }
public string Name; // 包含了纹理路径,使用*分割(应该包含了混合模式吧,枚举:NONE、ADD、MUL) public void Read(BinaryReader reader) { Diffuse = GlobleFuncs.ReadVector3(reader); Alpha = reader.ReadSingle(); Shininess = reader.ReadSingle(); Specular = GlobleFuncs.ReadVector3(reader); Ambient = GlobleFuncs.ReadVector3(reader); ToonNo = reader.ReadByte(); Edge = reader.ReadByte(); FaceVertexCount = reader.ReadInt32(); Name = GlobleFuncs.GetString(reader, 20); //暂时不处理sph纹理 if (Name.EndsWith("sph")) { Name = ""; } //包含了纹理路径,使用*分割(应该包含了混合模式吧,枚举:NONE、ADD、MUL) if (Name.EndsWith("spa")) { Name = Name.Split('*')[0]; } }
public Vector3 Offset; // 顶点位移 public void Read(BinaryReader reader) { Index = reader.ReadUInt32(); Offset = GlobleFuncs.ReadVector3(reader); }