/// <summary> /// AnimationClipを作成する /// </summary> /// <param name='name'>内部形式データ</param> /// <param name='assign_pmd'>使用するPMDのGameObject</param> /// <param name='interpolationQuality'>補完曲線品質</param> public static AnimationClip CreateAnimationClip(VMDFormat format, GameObject assign_pmd, int interpolationQuality) { VMDConverter converter = new VMDConverter(); return(converter.CreateAnimationClip_(format, assign_pmd, interpolationQuality)); }