void Start() { // make sure this window is instantiated in Screen game object transform.SetParent(GameObject.Find("Screen").transform); transform.localPosition = Vector2.zero; system = GameObject.Find("InputHandler").GetComponent <InputHandler>(); info = GameObject.Find("MapInfo").GetComponent <MapInfoHolder>(); // judgements = GameObject.Find("Judgements").GetComponent<EditorJudgementHolder>(); load.onClick.AddListener(Load); cancel.onClick.AddListener(Cancel); }
void Start() { mapInfoHolder = GameObject.Find("MapInfo").GetComponent <MapInfoHolder>(); system = GameObject.Find("InputHandler").GetComponent <InputHandler>(); Map temp = mapInfoHolder.GetMapInfo(); title.text = temp.title; artist.text = temp.artist; BPM.text = temp.bpm.ToString(); path.text = temp.songPath; gameObject.SetActive(true); buttonOK.onClick.AddListener(EditMapInfo); buttonCancel.onClick.AddListener(CloseWindow); }